Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/shared/src/AABox.cpp17
  1. Dynamic bound update for skinned meshAnthony J. Thibault committed 10 years agobf43348
  2. WIP: checkpointAnthony J. Thibault committed 10 years agob4e70d9
  3. use shapeInFrustum() names againAndrew Meadows committed 10 years agodfdf375
  4. Fixing merging problemsamcake committed 10 years ago40bf721
  5. Merging with Mastersamcake committed 10 years ago3728a9c
  6. Adding the AABox transform features (from Extents) adn introducing a simple MeshPartPayload to render simple geometrysamcake committed 10 years ago5805cc8
  7. Add AABox functionalitiesAtlante45 committed 11 years ago9320623
  8. first cut at adding surface normals to ray intersectionBrad Hefta-Gaub committed 11 years ago430cbcc
  9. enable -Wdouble-promotionSeth Alves committed 11 years ago508ae27
  10. store part boxes in model space and translate to world space on requestZappoMan committed 11 years ago647d132
  11. move number constants out of SharedUtil to NumericalConstantsStephen Birarda committed 11 years ago94739cf
  12. remove unused *= operator for AABoxAndrew Meadows committed 11 years ago6936d65
  13. added EntityTree::findEntitiesInMeters()Andrew Meadows committed 11 years ago7210c7a
  14. Add the Model librarySam Gateau committed 11 years ago967c6db
  15. handy conversions between AABox, AACube, and ExtentsZappoMan committed 12 years agoceb1740
  16. more model to entity renaming, adding AABox:clamp() and AACube::clamp() fix AddEntity to support adding an entity that extends over bounds of universeZappoMan committed 12 years ago780532b
  17. setup listener unattenuated zones for source ring buffersStephen Birarda committed 12 years ago5878b4a