Code

History

Commits on b36a39b2bcda94de87fdc831da884611f8a85eea to libraries/shared/src/Transform.cpp18
  1. faster isNaN() and friendsAndrew Meadows committed 10 years ago4d7efbc
  2. Revert "faster kinematic motion for entities"Seth Alves committed 10 years ago69bb0eb
  3. faster isNaN checksAndrew Meadows committed 10 years agoe1602b5
  4. rename NaN functions for vec3 and quatSeth Alves committed 10 years ago2633cb1
  5. added isVec3NaN and isQuatNaN functionsSeth Alves committed 10 years agoa9cf836
  6. use isNaN rather than a self-comparisonSeth Alves committed 10 years ago6b15beb
  7. check values in location updates for NaN before using themSeth Alves committed 10 years ago451464c
  8. Additional checking when serializing transforms to jsonBrad Davis committed 10 years agobc84265
  9. Fixing issues found in AC playback testBrad Davis committed 10 years ago98cc740
  10. Cleaning up clip and transformBrad Davis committed 11 years agoee1545f
  11. Fixing problems reported by static analysis toolBrad Davis committed 11 years agod311e4f
  12. No more .fAtlante45 committed 11 years agoae3bcc8
  13. Fix syntax that doesn't compile on linux and used smart glm::max instructionSam Gateau committed 12 years agob6c004c
  14. defined the ViewTransform as the matrix transforming from eye space to world space (the opposite of before this commit) since it seems a better designSam Gateau committed 12 years ago8fb04af
  15. fix syntax and missing constant nameSam Gateau committed 12 years agoe47524d
  16. Stable version of the Transform and usage for Model rendering with soimilar performances and same accuracy levelSam Gateau committed 12 years agob716a51
  17. clean up the Transform class and the rendering path in Model.cppSam Gateau committed 12 years ago668c5e2
  18. move the transform class files to the Shared library, still problem with negative scale compositionSam Gateau committed 12 years agoad51416