Code

History

Commits on c27f3dcafe5d367eff97ad67ac15fa44ec792c92 to interface/src/Util.cpp35+
  1. avatar-entities which are children of an avatar will scale with the avatarSeth Alves committed 8 years agob590cd5
  2. [WL21389] Fix scaling issue when computing hull point list (details below).LaShonda Hopper committed 9 years ago226d51b
  3. [WL21389][BuildFix] Minor refactor due to render-utils lib change (details below).LaShonda Hopper committed 9 years ago7f9ce5a
  4. [WL21389] Avoid vector copy within shapeInfoCalculator.LaShonda Hopper committed 9 years agod235097
  5. [WL21389] WL21389 PR2: Representation of collision shapes need updating (details below).LaShonda Hopper committed 9 years ago5b50b36
  6. ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymoresamcake committed 9 years ago20d8c11
  7. Migrate core avatar rendering functionality to libraryBrad Davis committed 9 years ago2d0bbf7
  8. Remove the use of implicit ids in geometry cacheBrad Davis committed 10 years ago2705ee7
  9. Improve timing tests with averagesZach Pomerantz committed 10 years ago3619821
  10. Use appropriate units for timing testsZach Pomerantz committed 10 years ago0f6162d
  11. Update primitive instance rendering callsAtlante45 committed 10 years ago7e8ea4d
  12. Move primitive rendering out of DeferredLightingEffectAtlante45 committed 10 years ago11dc3cd
  13. Header cleanupAtlante45 committed 11 years agoba5c20b
  14. Instancing work, second passBradley Austin Davis committed 11 years agoe024d23
  15. style fixesThijs Wenker committed 11 years agobbd6f25
  16. extend world boundariesThijs Wenker committed 11 years ago63f0173
  17. Changed constants red, green, blue and grey to uppercase as per style guide.Nex Pro committed 11 years ago53a63fe
  18. changed default DASH_LENGTH and GAP_LENGTH to 1.0fNex Pro committed 11 years ago0ef2def
  19. corrected declaration of float constants DASH_LENGTH and GAP_LENGTH as per style guide.Nex Pro committed 11 years ago3e8970c
  20. Merge branch '20660' of github.com:thoys/hifi into 20660Nex Pro committed 11 years agoad315cf
  21. Modified the world box to render axes in negative space Also Modified renderDashedLine to accept params for dash len and gap len so we can display negative axes as dashed lines with 500mm dashes and gaps.Nex Pro committed 11 years ago1f08444
  22. only draw axis for HALF_TREE_SCALEZappoMan committed 11 years ago65864b1
  23. some CR cleanupZappoMan committed 11 years ago7c6a9b1
  24. move origin to center of domainZappoMan committed 11 years ago4fe8f49
  25. remove non-batch versions of GeometryCache renderXYZ() methodsZappoMan committed 11 years agoc2113ea
  26. More header cleanupBrad Davis committed 11 years ago35f7307
  27. Working on text rendering overlaysBrad Davis committed 11 years ago89faf85
  28. removed dead codeZappoMan committed 11 years agoe39ea72
  29. added bytes consumed result to decode, and exit early after bytes consumedZappoMan committed 11 years ago7790e35
  30. improved performance of ByteCountCoding<> decodeZappoMan committed 11 years agoe885ac1
  31. enable -Wdouble-promotionSeth Alves committed 11 years ago508ae27
  32. CR feedbackZappoMan committed 11 years agob50b7dd
  33. Fix world box messing up everythingAtlante45 committed 11 years ago6dc3bf9
  34. Update renderWorldBox to use batchesRyan Huffman committed 11 years agob8f3c42
  35. making sure the proj and view matrix are correctly assignedSam Gateau committed 11 years ago453fa87