Code

History

Commits on c27f3dcafe5d367eff97ad67ac15fa44ec792c92 to libraries/script-engine/src/AudioScriptingInterface.cpp29
  1. Revert "setStereoInput always returns true to not break old scripts"Clement committed 8 years agoe5206a9
  2. setStereoInput always returns true to not break old scriptsClement committed 8 years ago2bf7db6
  3. Make stereo interface asyncAtlante45 committed 8 years ago4a4c0d1
  4. Ensure audio devices are made on the right threadAtlante45 committed 8 years ago29ff47c
  5. made requested changesDante Ruiz committed 8 years ago3a39fca
  6. fixing check box issuesDante Ruiz committed 8 years agoc49d055
  7. make sure dont make audio devices that don't use stereo use stereoDante Ruiz committed 8 years ago55d8cfd
  8. Switch to preprocessor macro for blocking invokes to capture function informationBrad Davis committed 9 years ago6fc82bb
  9. Don't use blocking connections on the main threadBrad Davis committed 9 years agob52dd7b
  10. stopgap with MyAvatar.qmlPositionZach Pomerantz committed 9 years agoa7e1b75
  11. use subclass for interface's Audio interfaceZach Pomerantz committed 9 years ago4a3f2e1
  12. make AudioScriptingInterface a DependencyStephen Birarda committed 9 years agoa4d72c4
  13. Fix to preserve localOnly from script when not ambisonicKen Cooke committed 9 years agoa4cbf6b
  14. Preliminary support for Ambisonic audio injectors.Ken Cooke committed 9 years agoe93e1a7
  15. always play audio injectors locallyZach Pomerantz committed 10 years ago9e2ec27
  16. Wrap sound script object to hold a strong refAtlante45 committed 10 years ago6d1b7f1
  17. When we don't make an audo injector (because we're at a limit), make sure the value returned to scripts is null.Howard Stearns committed 10 years agofcdc6dd
  18. clean sweep of old now unused audio filesStephen Birarda committed 10 years ago445662f
  19. Put the common stuff on AudioInjector rather than AudioClient, so that assignment-client (which depends on script-engine) does not need to depend on audio-client.Howard Stearns committed 11 years agodc10e15
  20. Refactor playSound.Howard Stearns committed 11 years agofdf5860
  21. add a sound once first AM packet receivedStephen Birarda committed 11 years ago666830c
  22. Move "Stereo Audio" option into developerMenu.jsDavid Rowe committed 11 years ago9576ad1
  23. Add generated audio controls to scripting interfaceAtlante45 committed 11 years agob1cfd33
  24. put audio and script-engine logging into their own QLoggingCategorySeth Alves committed 11 years ago7af32bd
  25. fix for playSound called from same threadStephen Birarda committed 11 years ago1ba8551
  26. more cleanup for AudioInjector mem managementStephen Birarda committed 11 years agoea52cea
  27. use a wrapper on audio injector for script ownershipStephen Birarda committed 11 years ago79674fb
  28. better handling of cleanup for local injectorStephen Birarda committed 11 years ago4894a5b
  29. cleanup AudioInjector memory managementStephen Birarda committed 11 years ago7b48582