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overte
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interface/src/renderer/TextureCache.cpp
5
AK
Beginnings of ambient occlusion. Looks like an architectural drawing.
Andrzej Kapolka committed 13 years ago
3ddab48
AK
Added simple additive/blur-with-persist glow modes, means to cycle through modes.
Andrzej Kapolka committed 13 years ago
15f129f
AK
Render to texture first, rather than copying from the frame buffer. Copying from the frame buffer requires it to have an alpha channel, which actually does something on OS X (meaning we have to set it to 1.0). We're going to want to render to texture anyway for SSAO (or other effects).
Andrzej Kapolka committed 13 years ago
b05b43f
AK
Basic glow effect.
Andrzej Kapolka committed 13 years ago
1828a10
AK
Working on support for a textured face mode that doesn't rely on the video stream.
Andrzej Kapolka committed 13 years ago
720ae56
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