Code

History

Commits on dde2b199c961663acb89e7b6236443f5296ae1fd to interface/src/VoxelSystem.cpp35+
  1. cleanup resources directory references by copying beside the executableStephen Birarda committed 12 years agob705ec5
  2. update resource references to use Qt resource systemStephen Birarda committed 12 years ago403f91c
  3. Merge branch 'master' of https://github.com/highfidelity/hifi into local_voxelsAtlante45 committed 12 years agof1ce034
  4. move hydra finger painting from c++ to jsZappoMan committed 12 years agod8d61c7
  5. remove more cruft from VoxelSystem, move getElementEnclosingPoint() to Octree class where it belongsZappoMan committed 12 years agof245aa6
  6. removed some dead codeZappoMan committed 12 years agod9dcc88
  7. more VoxelSystem vs VoxelTree cleanupZappoMan committed 12 years ago176270f
  8. removed dead codeZappoMan committed 12 years ago63bebc9
  9. removed more VoxelSystem wrappers, call VoxelTree directlyZappoMan committed 12 years ago5f6a60e
  10. removed VoxelSystem::findRayIntersection() use tree directlyZappoMan committed 12 years agof0e73d2
  11. removed findSpherePenetration() and findCapsulePenetration() from VoxelSystem, use VoxelTreeZappoMan committed 12 years ago9bd29bd
  12. clean up application access to deleteVoxelAt()/createVoxel()/getVoxelAt() to access VoxelTree directlyZappoMan committed 12 years agoded7328
  13. more cruft removal getting rid of false color in VoxelTreeElementZappoMan committed 12 years ago5b72f01
  14. more cruft removalZappoMan committed 12 years agob66c346
  15. removed a bunch of cruft from VoxelSystemZappoMan committed 12 years agoc5197b3
  16. Added possibility to create a VoxelSystem from an already existing VoxelTreeAtlante45 committed 12 years agoea0f414
  17. clean up more menu itemsZappoMan committed 12 years agob7f62ea
  18. Merge remote-tracking branch 'upstream/master'matsukaze committed 12 years agoe800c80
  19. Consolidate primitive index with buffer index.matsukaze committed 12 years agob813438
  20. Merged clearAllOcclusions into inspectOcclusionsmatsukaze committed 12 years ago75ecdbd
  21. Merge and resolve conflicts of remote-tracking branch 'upstream/master'matsukaze committed 12 years ago8aa645b
  22. Swizzle bit pairs in the occlusion bit maskmatsukaze committed 12 years agob838833
  23. fix the sometime voxels don't show when you move bugZappoMan committed 12 years agoab3e1af
  24. Backed out last change to recursion.matsukaze committed 12 years ago32f0a81
  25. Fix occlusions between cousins. Recurse only to shouldRender or isLeaf voxel when inspecting for occlusionsmatsukaze committed 12 years ago04b1c3e
  26. correctly lock arrays on initZappoMan committed 12 years ago601c155
  27. added back setupNewVoxelsForDrawing() on changeTree()ZappoMan committed 12 years agoed7fa6e
  28. removed some debugZappoMan committed 12 years ago4fb5e68
  29. first working cut at recreateVoxelGeometryInView()ZappoMan committed 12 years ago3aba29b
  30. add proper readWriteLocks around the VBO arrays to preven random trianglesZappoMan committed 12 years agocac67d7
  31. Fix crash bugmatsukaze committed 12 years ago11a399e
  32. first cut at auto-LOD adjustmentZappoMan committed 12 years ago20a6f4e
  33. Merging upstream mastermatsukaze committed 12 years ago9e5c8b1
  34. Removed duplicate pathway to updateNodeInArrays from showAllSubTreeOperationmatsukaze committed 12 years agoa3ce69b
  35. Fixes for style conformance: tabs to spacesmatsukaze committed 12 years ago18e219b