CodeHistory
- AKWe need to adjust the directory on OS X before we attempt to load the shaders.Andrzej Kapolka committed 13 years ago
da822e5 - AKUse the "proper" alpha value (i.e., the one from the original shader). This makes the sky somewhat darker, but that probably just means we need more scattering or a brighter sun.Andrzej Kapolka committed 13 years ago
5138f62 - AKInclude the "sky from space" shaders, too, and use them when the camera is outside the atmosphere's outer radius.Andrzej Kapolka committed 13 years ago
82f16e7 - AKRender environment -> render atmosphere.Andrzej Kapolka committed 13 years ago
8d4a74c - AKAdded wrapper classes for shaders/shader programs to ease the process of compiling, linking, assigning uniforms, etc. They're modeled after the ones included in QtOpenGL, which we can't use at the moment because they require a Qt OpenGL context.Andrzej Kapolka committed 13 years ago
7c8a06e - AKWavelengths, switch for environment rendering, far plane adjustment.Andrzej Kapolka committed 13 years ago
47f3566 - AKMore work on atmosphere rendering; rendering now working.Andrzej Kapolka committed 13 years ago
7faa9e4 - AKStarting on environment bits.Andrzej Kapolka committed 13 years ago
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