Code

History

Commits on dec7e5921c2be0df31494de2fb9f3de3b5f21f99 to interface/src/Stars.cpp16
  1. When the stars and the atmosphere are both on, adjust the stars' alpha value based on the distance from the atmosphere.Andrzej Kapolka committed 13 years agocaeccf5
  2. numerous starfield fixestosh committed 13 years ago7155341
  3. reiterates starfield:tosh committed 13 years ago38d229a
  4. splits up Stars.cpp into a module of multiple filestosh committed 13 years ago2b3263e
  5. straightens data pipeline and several bugs after exhaustive testingtosh committed 13 years agodf7f394
  6. straightens range issues (crucial for higher numbers of stars), moves compile time options to top of file, enables setLOD (test pending), and adds some debug logging (commented-out)tosh committed 13 years ago8e0fe23
  7. makes things run and build on OSX and fixes missing initialization in loadertosh committed 13 years ago5350de1
  8. improves naming consistency (mostly member variable prefixes)tosh committed 13 years agoecd64d3
  9. fixes broken debug codetosh committed 13 years agofcec7bf
  10. fault tolerance when 'render' is called prior to loadingtosh committed 13 years agoecddf9a
  11. implements FOV culling, most properlytosh committed 13 years ago68a62cf
  12. adds hack to consider "forgotten" tiles. a proper solution (that will also consider screen dimensions / roll) is still pendingtosh committed 13 years agoa8df635
  13. reworks tile selection, 1st step (2nd pending)tosh committed 13 years ago5475c64
  14. tidies viewing - looks much better already. tile selection is still too naive (or not naive enough)tosh committed 13 years ago721f4fd
  15. implements live LOD and input limittosh committed 13 years agoe965b88
  16. starfield and numerous utility components, initial checkintosh committed 13 years ago4444bcf