Code

History

Commits on f014fcd0ac67f2e151d887e034f4a055bc188db2 to interface/src/VoxelSystem.cpp9
  1. transmitter tweaksPhilip Rosedale committed 13 years agof014fcd
  2. 100,000 voxel death star with concentric shellsPhilip Rosedale committed 13 years ago26fd44f
  3. bump up to 300000 voxels, with colorStephen Birarda committed 13 years agof004479
  4. use vertex buffer objects to speed up voxel renderingStephen Birarda committed 13 years agoe16cd4f
  5. randomly draw 50000 voxels for glDrawElements testStephen Birarda committed 13 years ago0fbb534
  6. First commit of 'Death Star' voxel planetPhilip Rosedale committed 13 years ago67115cc
  7. recursive position vector is same as rendering.Philip Rosedale committed 13 years ago5f60bf6
  8. remove deadhead (of self) at origin. First commit of voxels with LOD, recursive test pattern.Philip Rosedale committed 13 years ago15fd963
  9. Partial progress on new voxel model.Philip Rosedale committed 13 years agobd45740