Code

History

  1. Merge pull request #5338 from ZappoMan/removeGlowEffectsamcake committed 11 years agode7aed1
  2. more GlowEctomyZappoMan committed 11 years agoc177948
  3. removing naked glViewport from DeferredLightingEffect by adding the current viewport in renderArgssamcake committed 11 years ago9df26c8
  4. Merge branch 'master' of https://github.com/highfidelity/hifi into punkSam Gateau committed 11 years ago5555ccd
  5. Adding shaders to the lib for rendering simple textured quad and solve the ImageOverlay issue for edit.jsSam Gateau committed 11 years ago4743bba
  6. Merge pull request #5309 from sethalves/quiet-compilerClément Brisset committed 11 years ago24eb4c8
  7. merged and normals flippingericrius1 committed 11 years ago0ce6737
  8. quiet compilerSeth Alves committed 11 years agoc17c9f1
  9. Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointersAtlante45 committed 11 years ago80fe090
  10. Merge branch 'master' of https://github.com/highfidelity/hifi into yellowSam Gateau committed 11 years ago2c05349
  11. Replacing setUniformTexture by setResourceTexture in order to differenciate the 2 types of binding points for the BUffers.Sam Gateau committed 11 years ago7fc9fd9
  12. Simple cleaning to remove dependancies on the viewStateInterface in the deferredLightingEffectSam Gateau committed 11 years ago11f2d74
  13. FIxed the issue on mac due to the abs function not correctly executingsamcake committed 11 years ago1f13106
  14. Less magic in this worldSam Gateau committed 11 years ago110b009
  15. Dead code and disable debug infoSam Gateau committed 11 years ago8f4a108
  16. Removing dead codeSam Gateau committed 11 years agofb37af3
  17. Uncommented a block left behind...Sam Gateau committed 11 years agoe901d5c
  18. FInally getting a nice spot light volume working for all anglesSam Gateau committed 11 years ago8314fe8
  19. clean and release the new deferredLIghtingEffectsamcake committed 11 years ago5557dc4
  20. getting the deferred lighting to worksamcake committed 11 years agoa2f6693
  21. Add depth bias option to simple programsAtlante45 committed 11 years ago0093403
  22. Mergin yellow with the Status bar rendering into Daft cwith the switch to batch for deferred passsamcake committed 11 years ago84b70fb
  23. added accessors for deferred lighting shadersericrius1 committed 11 years agoc4b780d
  24. fixed merge conflictsericrius1 committed 11 years agoad97b28
  25. Use make_shared/create to make shared pointersAtlante45 committed 11 years ago7b5a5a3
  26. merged masterericrius1 committed 11 years agocf720f9
  27. fix shader issue on macsamcake committed 11 years ago1b69b38
  28. Introduce new emissive simple programAtlante45 committed 11 years agoefd805b
  29. Covering all the case for rendering the light passesSam Gateau committed 11 years agoc41ebca
  30. created a custom pipeline that is a static class variable for renderable quad entity itemericrius1 committed 11 years ago0a7c787
  31. Migrating the deferred lighting effect to Batch and in doing so, introducing the StandardShaderLib to gpu and the first 2 shadersSam Gateau committed 11 years agof7ca1f6
  32. Merge pull request #5168 from samcake/daftClément Brisset committed 11 years ago5192796
  33. Add culled option for simple programsAtlante45 committed 11 years ago9c7f24e
  34. Improving the design of the Jobs and varyingSam Gateau committed 11 years ago9be8775
  35. FIxing the transparent rendering on Macsamcake committed 11 years ago5e351c0