Code

History

  1. set up a way to request ResourceCache downloads from a non-networking thread.Seth Alves committed 11 years ago7da87d6
  2. Hint order for FST filesAtlante45 committed 11 years ago716e9bf
  3. Work around a deadlock:Seth Alves committed 11 years ago069c358
  4. allow downloading of obj filesSeth Alves committed 11 years ago4a7dd2b
  5. obj reader sort-of worksSeth Alves committed 11 years ago858d15d
  6. More parentheses to address Xcode compiler warningsDavid Rowe committed 11 years ago4c959e8
  7. Use cache ID when rendering talk bubble sphereDavid Rowe committed 11 years ago21f12c1
  8. Merge pull request #4256 from samcake/temp1Brad Hefta-Gaub committed 11 years ago1827d9f
  9. Merge pull request #4267 from samcake/masterBrad Hefta-Gaub committed 11 years ago9a7ed80
  10. Introduce a cache bit in networkGemometry to capture the status of texture LOaded and avoid requiring everything once everything is loaded and get rid of the Transform stack calls on gl from gpuSam Gateau committed 11 years agob9fd116
  11. fix color issues with quadsZappoMan committed 11 years ago8016fb5
  12. FIx the lightmap not displaying when using the texcoord0Sam Gateau committed 11 years ago5719e27
  13. FInd a solution for lightmap without 2nd uvsetSam Gateau committed 11 years agod8d0a28
  14. avoid recreating lights every frame, just have a pool of lights edited each framesSam Gateau committed 11 years agoc3e1311
  15. CR feedbackZappoMan committed 11 years ago66567fd
  16. CR feedbackZappoMan committed 11 years agoc1bb03e
  17. fix a couple bugs in 3d textured version of renderQuadZappoMan committed 11 years ago534575f
  18. attempt to get color working for 3d textured quadsZappoMan committed 11 years ago418b97a
  19. Revert "attempt to get color working for 3d textured quads"ZappoMan committed 11 years ago87e91a5
  20. attempt to get color working for 3d textured quadsZappoMan committed 11 years ago0f390a9
  21. removed old commentZappoMan committed 11 years ago4abb248
  22. implement color for dashed linesZappoMan committed 11 years ago5d2df7b
  23. change renderDashedLine() to take a color paramterZappoMan committed 11 years agoefb044e
  24. change removing more glColor callsZappoMan committed 11 years ago7bd45ba
  25. Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizingZappoMan committed 11 years ago6821f31
  26. some cleanupZappoMan committed 11 years ago30f985a
  27. get sphere normals correctZappoMan committed 11 years ago9631761
  28. get sizing for spheres to work properlyZappoMan committed 11 years agoe774235
  29. experimenting with linear space vs srgb spaceSam Gateau committed 11 years ago49dde26
  30. first cut at supporting streamized spheresZappoMan committed 11 years ago9152865
  31. remove some dead code we don't useZappoMan committed 11 years ago44b48ba
  32. more work on renderGrid with colorZappoMan committed 11 years ago2b2bd3c
  33. first cut at renderGrid with colorZappoMan committed 11 years ago0ae695e
  34. fix updateVertices to correctly copy all dataZappoMan committed 11 years ago27268a6
  35. removed some debug, fixed a type mismatch for vec2 vs vec3ZappoMan committed 11 years agoef82aac