Code

History

  1. Render Oculus pointers separate from texture for better qualitybarnold1953 committed 12 years ago587c0e5
  2. Mouse reticle bigger in oculusbarnold1953 committed 12 years agocb16696
  3. New reticle for sixense and oculus mouse movementbarnold1953 committed 12 years agoc593117
  4. Stopped clamping the magnificationbarnold1953 committed 12 years ago230af7f
  5. update hemisphere VBO on ui size changebarnold1953 committed 12 years ago3747a5e
  6. Fixed some improper logic and used better defaultsbarnold1953 committed 12 years ago422db14
  7. Killed two warningsbarnold1953 committed 12 years ago4a1307f
  8. Exposed sixense and mouse options and oculus UI angle to preferencesbarnold1953 committed 12 years agoe4a0275
  9. Removed some unused variables.barnold1953 committed 12 years ago16f9b8c
  10. Fix for click and drag with sixensebarnold1953 committed 12 years ago91f23fc
  11. Made applicationoverlay more readablebarnold1953 committed 12 years agoa13ef5c
  12. Removed left handed menu optionbarnold1953 committed 12 years agobc29307
  13. Support for multiple oculus overlay magnifiersbarnold1953 committed 12 years ago18543ff
  14. Experimenting with ambidextrous sixense mouse inputbarnold1953 committed 12 years agod0b1880
  15. Move to previous linebarnold1953 committed 12 years ago14a591c
  16. Added menu options for sixense mouse inputbarnold1953 committed 12 years ago2fec740
  17. Implementd sixense mouse emulationbarnold1953 committed 12 years agoeff0976
  18. Merge remote-tracking branch 'upstream/master'wangyix committed 12 years ago01005dc
  19. VoxelPacketProcessor -> OctreePacketProcessorwangyix committed 12 years agod84beee
  20. Simple raypicking for scripts with oculus rift.barnold1953 committed 12 years ago936f04c
  21. Fix build.Andrzej Kapolka committed 12 years ago8d908a1
  22. Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlaybarnold1953 committed 12 years agof0f7d0c
  23. Switched Oculus UI to hemisphere. Added curved semicircle UIbarnold1953 committed 12 years agoe60c671
  24. remove unused variables causing warningPhilip Rosedale committed 12 years ago864db25
  25. Stopped Oculus UI from glowing.barnold1953 committed 12 years agod4fd1e9
  26. Mouse input and magnification for Oculus Overlaybarnold1953 committed 12 years agod1b7882
  27. Fixed coding standardbarnold1953 committed 12 years ago75bee69
  28. _distance variablebarnold1953 committed 12 years agof4391bc
  29. Fixed Oculus overlay color bugbarnold1953 committed 12 years ago10d0b6a
  30. Curved Oculus overlay around camera as a semicirclebarnold1953 committed 12 years ago90754e3
  31. Renamed OverlayRenderer to ApplicationOverlay and moved it up a directorybarnold1953 committed 12 years agoebfb11c