Code

History

  1. introducing PBR shadingSam Gateau committed 11 years ago48fca4c
  2. connecting the globalLight info to the DeferredLightingEffectSam Gateau committed 11 years ago1b22a3e
  3. adding Light and replace glLights also for the first deferred passSam Gateau committed 11 years ago9b0036d
  4. lightings seems to work correctly nowSam Gateau committed 11 years ago00a9f55
  5. FInally getting the angular attenuationSam Gateau committed 11 years ago8e1eebb
  6. avoid recreating lights every frame, just have a pool of lights edited each framesSam Gateau committed 11 years agoc3e1311
  7. Merging with latest buildSam Gateau committed 11 years ago38129c2
  8. working on the spot light nowSam Gateau committed 11 years ago228e629
  9. improving on the poin light attenuatiion formulaSam Gateau committed 11 years agob6836af
  10. in the middle of somethingSam Gateau committed 11 years agoae3233b
  11. Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizingZappoMan committed 11 years ago41c039f
  12. No more Magic numbers and fixing the code path for linuxSam Gateau committed 11 years ago6b55b4f
  13. Adding ambient sphere in the lighting equation and menu to control te presetsSam Gateau committed 11 years ago8634d86
  14. Adding ambient sphere in the lighting equation and menu to control te presetsSam Gateau committed 11 years agod1fb071
  15. Refactoring the code from directional into DeferredLighting.slhSam Gateau committed 11 years ago7ae9635
  16. Merge branch 'master' of https://github.com/highfidelity/hifi into temp1Sam Gateau committed 11 years agod759f4c
  17. Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizingZappoMan committed 11 years agodb94949
  18. Cleaning the Model rendering path from any use of glMaterialSam Gateau committed 11 years ago614e1aa
  19. rough pass at adding color to geometry cacheZappoMan committed 11 years agoe6388a6
  20. Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11Atlante45 committed 11 years ago2a82ff9
  21. cleaning the codeSam Gateau committed 11 years ago4fb9e9c
  22. moving the deferrered shaders from the resource folder to built-in the executableSam Gateau committed 11 years ago37017d0
  23. Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11Atlante45 committed 11 years ago327daac
  24. Switched to auto and changed macroAtlante45 committed 11 years ago296c002
  25. move all glut-ness to geometry cacheZappoMan committed 11 years ago11b4400
  26. add wire cube implementation to GeometryCache and DeferredLightingEffectZappoMan committed 11 years agoef42203
  27. Merge branch 'master' of https://github.com/highfidelity/hifi into librarizationZappoMan committed 11 years ago1a9cf12
  28. more Application dependency cleanupZappoMan committed 11 years ago5d636e2
  29. Merge branch 'master' of https://github.com/highfidelity/hifi into applications_dietAtlante45 committed 11 years ago11a2eca
  30. try thisZappoMan committed 11 years ago1ed2c62
  31. try thisZappoMan committed 11 years agoec5c33f
  32. try thisZappoMan committed 11 years agoa9b3fdd
  33. move DeferredLightingEffect and AmbientOcclusionEffect to libraries, make them DependencyManager enabledZappoMan committed 11 years agofc1e1ec