Code

History

Commits on master to libraries/render-utils/src/Model.cpp490+
  1. Address performance issues introduced with this PR.Anthony J. Thibault committed 10 years ago115fd60
  2. Model: fix for collision mesh renderingAnthony J. Thibault committed 10 years agof5a8666
  3. Update Model::_hasTransparentTexturesZach Pomerantz committed 10 years agod6640ac
  4. Minimize diff with masterAnthony J. Thibault committed 10 years ago49a4d10
  5. Dynamic bound update for skinned meshAnthony J. Thibault committed 10 years agobf43348
  6. WIP: checkpointAnthony J. Thibault committed 10 years agob4e70d9
  7. Lock geometry on blenderZach Pomerantz committed 10 years ago3402635
  8. Update users of NetworkGeometryZach Pomerantz committed 10 years ago3e9e083
  9. make Blender keep a shared pointer to the model it's blendingBrad Hefta-Gaub committed 10 years ago9f0084d
  10. one more crack at fixing the blenderBrad Hefta-Gaub committed 10 years ago513138c
  11. Merge pull request #7393 from ZappoMan/protectMeshBoxesChris Collins committed 10 years ago6324d0e
  12. fix typoBrad Hefta-Gaub committed 10 years agod28db7b
  13. actually properly remove pending blendshapesBrad Hefta-Gaub committed 10 years ago2389295
  14. Revert "Revert "Fix ModelBlender crash""Brad Hefta-Gaub committed 10 years ago492e713
  15. Revert "Fix ModelBlender crash"Brad Hefta-Gaub committed 10 years agof274cdc
  16. Merge pull request #7406 from hyperlogic/tony/transparent-texture-fixAndrew Meadows committed 10 years agocd802a6
  17. Model: fix for avatars with late loaded transparent textures.Anthony Thibault committed 10 years agob06f027
  18. clean up the recalculateMeshBoxes() calls in findRayIntersectionAgainstSubMeshes()Brad Hefta-Gaub committed 10 years ago925d5d3
  19. change ModelBlender to use a set<WeakPointers> to safely handle model lifetimeBrad Hefta-Gaub committed 10 years agoeb8a652
  20. Require model fixup if tex is transparentZach Pomerantz committed 10 years agoa89a76d
  21. Merge branch 'master' of https://github.com/highfidelity/hifi into orangesamcake committed 10 years agoae6e625
  22. Fix model overlay scalingZach Pomerantz committed 10 years ago7c9022f
  23. Merge branch 'master' of https://github.com/highfidelity/hifi into orangesamcake committed 10 years ago377ee5a
  24. rename poorly named variableSeth Alves committed 10 years agofea6049
  25. call simulate from setScaleInternal rather than just initJointTransforms so the scale change is visibleSeth Alves committed 10 years agoee5a82f
  26. Renaming and rearranging the material fields to support PBR fbx materialssamcake committed 10 years agob03f639
  27. Changing diffuse to albedo and breaking everything...samcake committed 10 years ago0ad7bac
  28. Align avatar animation with LOD visibility.howard-stearns committed 10 years ago2e7f1cb
  29. Replace ShapePipelineLib abstract with ShapePlumber instanced classZach Pomerantz committed 10 years ago4ff2b85
  30. Rename ShapeRender to DeferredPipelineLibZach Pomerantz committed 10 years ago56aba41
  31. Back to shapeContext, compilingZach Pomerantz committed 10 years ago63444aa
  32. Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parentingSeth Alves committed 10 years agoce1b8ae
  33. Added SoftAttachmentModel class.Anthony J. Thibault committed 10 years ago6b5b272
  34. Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parentingSeth Alves committed 10 years ago0003c60
  35. Merge branch 'master' into tony/js-avatar-default-poseAnthony J. Thibault committed 10 years ago3f0cdb3