CodeHistory
- BDexperimenting with input pluginsBrad Davis committed 11 years ago
e421141 - SGinitial testing of hand controller trackingSam Gondelman committed 11 years ago
a27196d - BDA little bit of display plugin API cleanupBrad Davis committed 11 years ago
196a92c - ERmerged masterericrius1 committed 11 years ago
cf720f9 - BDMerge remote-tracking branch 'upstream/master' into pluginsBrad Davis committed 11 years ago
a923c04 - BDFix mouse interaction with overlays in HMDsBrad Davis committed 11 years ago
dcdf47d - HSMerge branch 'master' of https://github.com/highfidelity/hifi into avatar-collision-soundsHoward Stearns committed 11 years ago
af4b804 - SAMerge pull request #5223 from SamGondelman/cameraModeSeth Alves committed 11 years ago
97cd5b8 - BDFixing overlay rendering in pluginsBrad Davis committed 11 years ago
7ca63a4 - BDWorking on overlay in pluginsBrad Davis committed 11 years ago
69fa18c - SGkey binding fixes as suggested by ctrlaltdavid, start in 3rd person if crashed in independent modeSam Gondelman committed 11 years ago
2f0fcba - BDMerge remote-tracking branch 'upstream/master' into pluginsBrad Davis committed 11 years ago
4417c00 - HSMerge branch 'master' of https://github.com/highfidelity/hifi into avatar-collision-soundsHoward Stearns committed 11 years ago
9a04fdf - HSAvatar collision sounds. collisionsSoundURL can be set in preferences: Currently defaults to https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit1.wav. Can be empty, which means no sound, rather than restoring default. MyAvatar.collisionSoundURL can read/written in scripts. Preloads when set, so that it won't have to fetch on first collision. Plays at start of collision only, with volume proportional to "velocity change"^2.Howard Stearns committed 11 years ago
98f165f - ERcreated a custom pipeline that is a static class variable for renderable quad entity itemericrius1 committed 11 years ago
0a7c787 - DRMerge branch 'master' into 20547David Rowe committed 11 years ago
1898c6b - SAlock the entity tree during physics operations that access then entity tree. if the simulation and entity-tree are both going to be locked, be sure to lock the entity tree first (and unlock it last), because this is what the network-reading thread doesSeth Alves committed 11 years ago
a0d77c0 - BHMerge pull request #5206 from SamGondelman/cameraModeBrad Hefta-Gaub committed 11 years ago
63812f2 - DRMake field of view preference change be applied immediatelyDavid Rowe committed 11 years ago
377979e - SGavatar doesn't move in independent mode, alphabetized menu optionsSam Gondelman committed 11 years ago
56944af - BHMerge pull request #5175 from hyperlogic/ajt/first-person-avatarBrad Hefta-Gaub committed 11 years ago
77bbb23 - AJAdded FIXME comment to preRenderAnthony J. Thibault committed 11 years ago
b88d7c2 - AJRender a different model when in first person view.Anthony J. Thibault committed 11 years ago
99a03ba - BHMerge pull request #5199 from jherico/scale_rez_fixBrad Hefta-Gaub committed 11 years ago
734a11e - SGMerge with masterSam Gondelman committed 11 years ago
19ec080 - RHMerge pull request #5167 from SamGondelman/hmdControlsRyan Huffman committed 11 years ago
4df1bea - BDFixing some merge issuesBrad Davis committed 11 years ago
5818805 - BDMerge remote-tracking branch 'upstream/master' into pluginsBrad Davis committed 11 years ago
8f8bda3 - BDFixing misplaced UI on scale resolution, PC editionBrad Davis committed 11 years ago
fb2fb06 - SGfixed camera mode issueSam Gondelman committed 11 years ago
778e19a - SGstarted fixing camera mode issueSam Gondelman committed 11 years ago
824c219 - BAFixing the initial missing UI on retina displays, againBradley Austin Davis committed 11 years ago
f833121 - BDMerge branch 'master' into pluginsBrad Davis committed 11 years ago
9f98547 - BDFixing HMD position offset bug in picking & stereo rendering in HMDBrad Davis committed 11 years ago
4cd1c52 - BDMerge remote-tracking branch 'upstream/master' into overlayBrad Davis committed 11 years ago
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