Code

History

  1. provide a way for scripts to get information about what actions an entity has and what the arguments of those actions areSeth Alves committed 11 years ago0970f01
  2. add priority promotion to reduce volunteer racesAndrew Meadows committed 11 years ago4d4b97f
  3. promote volunteer priorityAndrew Meadows committed 11 years agoe18506c
  4. fix crash for dereference null pointerAndrew Meadows committed 11 years ago40f6ecd
  5. remove debug codeAndrew Meadows committed 11 years ago44d3074
  6. SimulationOwner as one propertyAndrew Meadows committed 11 years ago12fc180
  7. bid for ownership on script-change phys propertiesAndrew Meadows committed 11 years agoc87e7c9
  8. trigger bid for ownership on action manipulationsAndrew Meadows committed 11 years ago4b29907
  9. claim ownership faster for scripted manipulationsAndrew Meadows committed 11 years ago2579247
  10. more work on simulator priorityAndrew Meadows committed 11 years agod0ac3e4
  11. Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wireSeth Alves committed 11 years ago6e34678
  12. rendering wad entityericrius1 committed 11 years ago9dc6846
  13. line entity points are now local to entity position. Changed paint script to reflect thisericrius1 committed 11 years agodbec1aa
  14. first stab at sending action data across wireSeth Alves committed 11 years agofce5510
  15. returning true from set line pointsericrius1 committed 11 years ago6a5deaa
  16. adding logic to check points of line are inside boundsericrius1 committed 11 years ago2b41461
  17. respond to code review, add a simple hold-a-stick scriptSeth Alves committed 11 years ago45c7cd4
  18. make action-factory interface and subclass it in Interface. this allows an action to use avatar data. the login the AvatarActionHold is still bogus.Seth Alves committed 11 years ago3dcc6c9
  19. use const references for arguments in action-related callsSeth Alves committed 11 years agoaff5822
  20. Merge branch 'master' of github.com:highfidelity/hifi into actionsSeth Alves committed 11 years ago28c0346
  21. formattingSeth Alves committed 11 years ago51f5730
  22. code reviewSeth Alves committed 11 years agoeb91289
  23. fix return-type in lambdaSeth Alves committed 11 years ago086b9d4
  24. use lambdas to remove some repeated codeSeth Alves committed 11 years ago3dbf28b
  25. updateAction and deleteActionSeth Alves committed 11 years agoba42b0d
  26. use shared pointers to keep track of action objectsSeth Alves committed 11 years ago66ab3d4
  27. script interface for creating an action now takes an action-type name rather than having a different call for each actionSeth Alves committed 11 years ago1402666
  28. simple action is working. destructor sequense is still suspicousSeth Alves committed 11 years agod634663
  29. hook up entity-scripting-interface to actionsSeth Alves committed 11 years agoc8ab22c
  30. add comments for future workAndrew Meadows committed 11 years agoacb3163
  31. mergeAndrew Meadows committed 11 years ago0e2028b
  32. fix theoretical crash bug in editEntity()Andrew Meadows committed 11 years agofa491a5
  33. more work on edge handling and resizingSeth Alves committed 11 years agod1bb647
  34. recompute polyvox mesh when setVoxelSurfaceStyle is called. remove left-over color stuff from polyvox. don't require that a polyvox be rendered before computing its physics shapeSeth Alves committed 11 years agofe59f88
  35. basic collisions with cubic polyvoxesSeth Alves committed 11 years ago96a40bd