Code

History

Commits on master to libraries/render-utils/src/Model.cpp560+
  1. change how render engine is told about model position changesSeth Alves committed 11 years agobc99ef7
  2. give other avatars an anim-skeletonSeth Alves committed 11 years ago4903db4
  3. FIx the problem with cauterizedClusterMatrices in the case rear view mirror is used. Clean the way to define the depth stencil format for texturesamcake committed 11 years ago0a351a8
  4. Dispatch classes in their properly named files to appease the coding standard godssamcake committed 11 years agoc92a6d5
  5. Remove the renderPart call from model.cpp and put the code path in the MeshPartPayload::render()samcake committed 11 years ago59afbf1
  6. Rename ModelRenderPayload files to ModelRenderItemsamcake committed 11 years agofc7f0c7
  7. Move skinning shader features in its own slh and get ready for moving cluster matrices to uniform buffersamcake committed 11 years ago12fedb6
  8. MOving rednering code of Model into ModelRenderPayload.h/cppsamcake committed 11 years ago9e393ce
  9. ONe more file to deal with the Model renderingsamcake committed 11 years agofd232b7
  10. Fix typos introduce in previous commit about the Quad to triangle indexing and remove dead code in model.cppsamcake committed 11 years ago1799322
  11. Merge branch 'master' of https://github.com/highfidelity/hifi into hobbessamcake committed 11 years ago55f5ab3
  12. Migrated the FBXReader mesh code to use excusively the Model::mesh and use them directly for rendering in the ModelPartPayload, fixed a bug in the indexBUffer offset value used in drawIndexed and drawIndexedInstancedsamcake committed 11 years ago4841626
  13. Migrating to the new mesh for rendering and having problems with multi part meshsamcake committed 11 years agoedaa8f9
  14. working on getting the Model payload to use model::Meshsamcake committed 11 years agoedb485c
  15. Merge branch 'master' into transmit-joint-translationAnthony J. Thibault committed 11 years agofc7b6de
  16. Debugggingsamcake committed 11 years agob8ea830
  17. Merge branch 'master' of https://github.com/highfidelity/hifi into hobbessamcake committed 11 years ago4478ca7
  18. remove cruft from old verlet avatar simulationAndrew Meadows committed 11 years ago09ac01a
  19. Merge branch 'master' of github.com:highfidelity/hifi into transmit-joint-translationSeth Alves committed 11 years agod0a1e20
  20. Merge branch 'master' of https://github.com/highfidelity/hifi into hobbessamcake committed 11 years ago840f92b
  21. mergingsamcake committed 11 years agoa9f6c93
  22. Merge branch 'master' of https://github.com/highfidelity/hifi into calvinsamcake committed 11 years ago202d294
  23. Minor fixes to the way the specular color is interpretedsamcake committed 11 years ago95ea874
  24. normalize the surface normal from the triangle, coding standard fix, update exampleBrad Hefta-Gaub committed 11 years agoce3da09
  25. first cut at adding surface normals to ray intersectionBrad Hefta-Gaub committed 11 years ago430cbcc
  26. Relay joint translations across network. Apply animation's root-joint translation to avatar.Seth Alves committed 11 years ago50dd8eb
  27. more work on batch optimzationBrad Hefta-Gaub committed 11 years ago85b2322
  28. Merge branch 'master' of https://github.com/highfidelity/hifi into orangesamcake committed 11 years agod7d332a
  29. Starting to clean the mesh part of the RenderItem....samcake committed 11 years ago518f5fe
  30. remove unused variablesAndrew Meadows committed 11 years ago2edffaf
  31. fixing review commentssamcake committed 11 years ago80e5581
  32. Merging and a fix for the diffuse map floating aroundsamcake committed 11 years ago91b9940
  33. Mergingsamcake committed 11 years ago910038c
  34. debugging the lighting issue on the craps tablesamcake committed 11 years ago21f53f1
  35. merge model part quads and triangles together to reduce the number of draw callsBrad Hefta-Gaub committed 11 years agodc9c774