Code

History

Commits on master to scripts/developer560+
  1. Some more refinment, no clear changes thoughsamcake committed 9 years agoaf09ae0
  2. Refining the debugging to better understand the issuessamcake committed 9 years ago66d3511
  3. Eposing the jitter sequence and debugging itSam Gateau committed 9 years ago0f67f9b
  4. adding the qml stylessamcake committed 9 years ago878ac64
  5. Adding the code for the color clampingsamcake committed 9 years ago21987c4
  6. adding the tablet appssamcake committed 9 years ago914db1d
  7. Merge and a lot of rewriting the color conversionsamcake committed 9 years ago9335acc
  8. AH ah moment and exploring using the tablet with htmlsamcake committed 9 years ago051f8c5
  9. MOre debugging, adding the find the closest fragment 3x3samcake committed 9 years ago4cdbefc
  10. Sharing the common resource and shader componenet and introducing debuging featuresamcake committed 9 years ago767cccb
  11. Better debugging but now trying to check the velocity buffer fetch pointsamcake committed 9 years agod6e0fd7
  12. Adding the velocity factorSam Gateau committed 9 years agocbf5c25
  13. introducing the Velocity buffer pass generationsamcake committed 9 years ago2f0eee5
  14. Setting up taa job and debug uisamcake committed 9 years agodfc0bb8
  15. Merge branch 'master' of git://github.com/highfidelity/hifi into outlineOlivier Prat committed 9 years ago1763ecd
  16. Merge pull request #11021 from Zvork/fade2Sam Gateau committed 9 years ago79f3be1
  17. Added some fill parameters. Still need to fix issues with blur changing with screen aspect ratioOlivier Prat committed 9 years ago392a99f
  18. Added outline intensityOlivier Prat committed 9 years ago0f2c41b
  19. First alpha working version of outlineOlivier Prat committed 9 years ago01a028c
  20. Renamed to OutlineEffect and working on debugging tool. Problems with outline framebuffer not completeOlivier Prat committed 9 years ago44ee7c4
  21. Merge pull request #11106 from seefo/tracked-objectsanshuman64 committed 9 years ago83e50f8
  22. Changed puck-attach to make tracked entities collisionlessseefo committed 9 years ago67b5921
  23. Updated version of puck-attach.jsseefo committed 9 years ago498ac5d
  24. Made requested changed to puck-attach.jsseefo committed 9 years ago82654c7
  25. Fixed a potential bug with puck-attach parentingseefo committed 9 years ago961f748
  26. New puck-attach scriptseefo committed 9 years ago620f1a6
  27. Added Vive pucks as an input channelseefo committed 9 years ago106b0ad
  28. [WL21389] wip and modifications based on commentsLeander Hasty committed 9 years agod155c02
  29. [WL21389] Addresses physics library dependency and has some other fixes (details below).LaShonda Hopper committed 9 years ago7540312
  30. [WL21389] Collision Shapes need to be updated (details below).LaShonda Hopper committed 9 years ago5bc38bd
  31. Merge branch 'master' of git://github.com/highfidelity/hifi into fade2Olivier Prat committed 9 years ago7bc7b1e
  32. Removed untested avatar bubble fade code. Made changes as requested by AndrewOlivier Prat committed 9 years agob125fba
  33. add script to measure cost of entity lookup by idAndrew Meadows committed 9 years agode21391
  34. Fade edit is working again and time based transitions are garbage collectedOlivier Prat committed 9 years ago53a92c1
  35. Edition picking again (but without bounding box highlighting)Olivier Prat committed 9 years ago9758a6d