Code

History

Commits on master to libraries/render-utils/src/Model.cpp595+
  1. Migrating the rendering code to the Material Maps and adding the simplae variables to the the TextutreMapsamcake committed 11 years ago8941741
  2. Merge and updateSam Gateau committed 11 years agod45547a
  3. Fix avatar and other model animationsBrad Davis committed 11 years agof4818c1
  4. Don't do an O(N^2) operation on cluster matricesBrad Davis committed 11 years ago3f688f9
  5. Revert "Fix over-calculation of cluster matrices"Brad Hefta-Gaub committed 11 years ago70fcdbf
  6. Don't do an O(N^2) operation on cluster matricesBrad Davis committed 11 years ago35e4440
  7. very first version of the TextureStorage workingSam Gateau committed 11 years ago9074d0d
  8. quiet compilerSeth Alves committed 11 years ago49ee251
  9. Merging back with masterSam Gateau committed 11 years agoc37cdce
  10. Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updatesHoward Stearns committed 11 years agoeb67254
  11. Cleanup: This appears to be complete and working -- EXCEPT for loading animations on the update thread! Until I figure that out, the answer is to turn off Developer->Avatar->"Enable Avatar Update Threading", run through forward/back/left/right/strafeLeft/strafeRight, and then turn "Enable Avatar Update Threading" back on.Howard Stearns committed 11 years ago27f4bca
  12. Checkpoint smoother.Howard Stearns committed 11 years agoefeaf21
  13. Snapshot of no-judder, before cleanup.Howard Stearns committed 11 years ago0065c64
  14. Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updatesHoward Stearns committed 11 years agod3106de
  15. resolve conflicts on merge with upstream/masterStephen Birarda committed 11 years agoed19987
  16. Fix transition from AG+Rig to AG only.Anthony J. Thibault committed 11 years ago3f258c8
  17. Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updatesHoward Stearns committed 11 years ago8cf71f2
  18. Merge branch 'master' of https://github.com/highfidelity/hifi into protocolStephen Birarda committed 11 years ago33f6933
  19. more cleaning for showing a cleaner prSam Gateau committed 11 years ago4e94464
  20. Getting rid of the NetworkMEshPart and simplifying the thinking around the MOdel regarding its RenderItemsSam Gateau committed 11 years ago85f230b
  21. remove PhysicsEntity classAndrew Meadows committed 11 years agod3f06af
  22. remove urlAsString from ModelStephen Birarda committed 11 years ago8ee27bc
  23. REfining th eTextureMap design but still with the issue of the lightmapped modelSam Gateau committed 11 years agof6953f8
  24. Sprinkle locks everywhere.Howard Stearns committed 11 years ago475331a
  25. Drafting the materials for FBXReaderSam Gateau committed 11 years ago1e9fce2
  26. Fixing conflicts in shadersSam Gateau committed 11 years ago4fabc25
  27. fix conflictsSam Gateau committed 11 years agoa388ba7
  28. mergingSam Gateau committed 11 years ago5a8e20e
  29. ResourceCache, NetworkGeometry and Model refactoring and optimizations.Anthony J. Thibault committed 11 years ago1b3d7fa
  30. back out the more controversial changesSeth Alves committed 11 years ago1c80304
  31. quiet compilerSeth Alves committed 11 years agod632290
  32. Merge pull request #5530 from ZappoMan/RenderableModelEntityItemOptimizationBrad Davis committed 11 years ago64fcd2d
  33. Merge pull request #5524 from howard-stearns/cleanup-jointstateSeth Alves committed 11 years agob1e6953
  34. quick optimization to RenderableModelEntityItem::render()ZappoMan committed 11 years agof4c3c30
  35. Clean up instantiation.Howard Stearns committed 11 years ago145b730