Code

History

Commits on master to libraries/render-utils/src/Model.cpp665+
  1. get rid of _firstPersonSkeletonModel in MyAvatar. add flag in Rig for joints being dirty so Model knows when to recompute meshesSeth Alves committed 11 years ago33c97a1
  2. move Model's AnimationHandles to Rig. Move a bunch of Model methods from public to protectedSeth Alves committed 11 years ago4566d16
  3. remove non-batch versions of GeometryCache renderXYZ() methodsZappoMan committed 11 years agoc2113ea
  4. JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates.Seth Alves committed 11 years agoee334ff
  5. back out some changes to Model.cpp, change how rig pointer is delivered to model initilizerSeth Alves committed 11 years ago7c8d52c
  6. merge from upstreamSeth Alves committed 11 years agofecdc08
  7. merge from upstreamSeth Alves committed 11 years agocdc2652
  8. whenever Model class uses _jointState, use the Rig version if there is a Rig.Seth Alves committed 11 years agoabfe60a
  9. Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointersAtlante45 committed 11 years ago59acfc9
  10. Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointersAtlante45 committed 11 years agofc29563
  11. Removing GL headers from most files, and some naked GL from application.cppBrad Davis committed 11 years agod68618e
  12. Fix some more smart pointerAtlante45 committed 11 years ago052c3c9
  13. Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointersAtlante45 committed 11 years ago256c786
  14. give SkeletonModel created by MyAvatar a Rig pointerSeth Alves committed 11 years agod287817
  15. move AnimationHandle from render-utils to animation. give Rig some jointstates and animation listsSeth Alves committed 11 years agobcd6b30
  16. Clearing Model.cpp from naked gl call referencesSam Gateau committed 11 years ago9657d14
  17. first pass at GlowEctomyZappoMan committed 11 years ago819fa85
  18. Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restartAtlante45 committed 11 years ago8fb69ec
  19. Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restartAtlante45 committed 11 years ago7bf4530
  20. Add parenthesesDavid Rowe committed 11 years ago2bab7d1
  21. Merge branch 'master' into 20606David Rowe committed 11 years agod447435
  22. Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointersAtlante45 committed 11 years ago80fe090
  23. If an external texture isn't found, still display the modelDavid Rowe committed 11 years ago8ecefdf
  24. Made geometry refresh safeAtlante45 committed 11 years ago4999369
  25. Replacing setUniformTexture by setResourceTexture in order to differenciate the 2 types of binding points for the BUffers.Sam Gateau committed 11 years ago7fc9fd9
  26. Adding intrsumentation for nsight and hiding the nsight specific code in cppSam Gateau committed 11 years agof992e87
  27. Trying to finalize the look and behavior of th estatus indicatorsSam Gateau committed 11 years agobe8fe25
  28. Use make_shared/create to make shared pointersAtlante45 committed 11 years ago7b5a5a3
  29. refining the shader pipeline and trying to pass a Status Getter from the model and failsSam Gateau committed 11 years ago2f04a9d
  30. Bug fixes for switching between head/body and full body avatarsAnthony J. Thibault committed 11 years ago3853395
  31. Render a different model when in first person view.Anthony J. Thibault committed 11 years ago99a03ba
  32. Add mutex lock around access to Model::_calculatedMeshPartOffsetRyan Huffman committed 11 years ago1371f77
  33. Add lock around recalculateMeshPartOffsets callRyan Huffman committed 11 years agoa7f2911
  34. Fix recalculateMeshBoxes being called outside of mutexRyan Huffman committed 11 years ago1734d5e
  35. IMproving the JOb interfacesamcake committed 11 years agocc65ad3