Code

History

  1. small fixes and LOD cull children instead of parentSamGondelman committed 9 years agof2de03b
  2. track encode statsSamGondelman committed 9 years agobf1065b
  3. swap order of evaluation for minor theoretical speedupAndrew Meadows committed 9 years agoa0f95ca
  4. remove redundant boolean logicAndrew Meadows committed 9 years ago3433c5c
  5. edited entities are not repeatedly sent if out of view, handles cases where usesViewFrustum changesSamGondelman committed 9 years agodefed80
  6. full scene traversal and json filtersSamGondelman committed 9 years ago7938e30
  7. trying to fix entity editing bugs, needs testingSamGondelman committed 9 years ago0ad5f47
  8. add state to entity tree send threadSamGondelman committed 9 years ago6c06660
  9. erase in _entitiesInQueue when pop _sendQueueAndrew Meadows committed 9 years ago6edba6d
  10. cleanup and speed up repeat traversalsAndrew Meadows committed 9 years ago535d84a
  11. fix repeat First traversals mid-First-traversalAndrew Meadows committed 9 years agob788273
  12. namechange entitiesToSend --> entitiesInQueueAndrew Meadows committed 9 years agod54fa20
  13. time budget and raw pointer key for entitiesToSendSamGondelman committed 9 years agob85a550
  14. first-pass sending entities from _sendQueueAndrew Meadows committed 9 years agob6818c4
  15. typoSam Gondelman committed 9 years agoa32cc7f
  16. put lodLevelOffset backSamGondelman committed 9 years ago971f1e7
  17. only resort if view changedSamGondelman committed 9 years ago1930c8f
  18. keep track of readded entities in a set to avoid rechecking them, compute priority earlySamGondelman committed 9 years ago18f88a5
  19. resort _sendQueue when previous view didn't finishSamGondelman committed 9 years ago9fb7eb4
  20. remove crufty argumentAndrew Meadows committed 9 years ago4f50b57
  21. use correct rootSizeScaleSamGondelman committed 9 years agobb5368e
  22. use cube instead of entityBoundsSamGondelman committed 9 years agob0f30ac
  23. entity too small checksSamGondelman committed 9 years ago4c8f683
  24. fix debug traversal repeat logicAndrew Meadows committed 9 years agoe114fa1
  25. more correct handling of LODAndrew Meadows committed 9 years ago3e50d01
  26. abstract DiffTraversal out of EntityTreeSendThreadAndrew Meadows committed 9 years ago0758b60
  27. split EntityPriorityQueue stuff into separate fileAndrew Meadows committed 9 years agoabf968a
  28. debug traverse again every two secondsAndrew Meadows committed 9 years ago64cd209
  29. traversals work and cull checks of unchanged contentAndrew Meadows committed 9 years agoa4564f8
  30. moved TreePathTraversal logic into EntityTreeSendThreadAndrew Meadows committed 9 years ago91908ca
  31. cleanupAndrew Meadows committed 9 years agobf27412
  32. repeated and differential view traversals workAndrew Meadows committed 9 years ago64fa3ec
  33. fix repeated and differential traversalsAndrew Meadows committed 9 years ago648b8ff
  34. minor cleanupAndrew Meadows committed 9 years ago929d522
  35. add basics for send queue and tree traversalAndrew Meadows committed 9 years ago7edd99c