Code

History

  1. jsdocs: Do not list scaleWithAvatar as separate property, and document 0 as default for parentJointIndexsabrina-shanman committed 8 years agof0de3ef
  2. Add scaleWithParent option to collision pick creationsabrina-shanman committed 8 years ago44efe64
  3. Make scaleWithParent true by default for parabola pickssabrina-shanman committed 8 years agoe176143
  4. Combine PickScriptingInterface::getPickJointState and createTransformNode into one functionsabrina-shanman committed 8 years ago9e0d35e
  5. Improve style/compatibility for default position/direction when creating parabola picksabrina-shanman committed 8 years agoed987ff
  6. Refactor new pick parenting system for use with RayPick, ParabolaPicksabrina-shanman committed 8 years ago237022d
  7. Add collision group parameter to collision pick and set my avatar as the defaultsabrina-shanman committed 8 years ago9a86b74
  8. Remove unused variable in PickScriptingInterface::createTransformNodesabrina-shanman committed 8 years ago7a94807
  9. Update jsdocs to reflect new collision pick scaling behaviorsabrina-shanman committed 8 years ago23a6abb
  10. Have OverlayTransformNode and similar define scale relative to nestable scale on creation time, and refactor codesabrina-shanman committed 8 years ago836f810
  11. Add scaling information to CollisionRegion jsdoc and missing info to CollisionPickProperties jsdocsabrina-shanman committed 8 years ago714cfc5
  12. Use elseifs in PickScriptingInterface::createTransformNodesabrina-shanman committed 8 years agoe8ea95e
  13. Fix missing NestableTransformNode importsabrina-shanman committed 8 years ago390e89a
  14. Scale collision picks relative to parent by adding and using more specialized transform nodes.sabrina-shanman committed 8 years agoe8ce152
  15. Only create a NestableTransformNode if the spatially nestable existssabrina-shanman committed 8 years ago2e290ea
  16. Add TransformNode-based parenting and implement for CollisionPickssabrina-shanman committed 8 years ago6e160ad
  17. Use 'orientation' for Collision Pick API, not 'rotation'sabrina-shanman committed 8 years agoe5e1a72
  18. Remove 'plane' from list of supported Collision Pick shapeTypes, since it turns out ShapeFactory does not support itsabrina-shanman committed 8 years ago660178e
  19. Add support for rotation as CollisionRegion parameter and make it the defaultsabrina-shanman committed 8 years ago5b69161
  20. Reduce scope of CollisionPick shapeType to primitive shapessabrina-shanman committed 8 years ago69812d0
  21. Merge branch 'master' into safe-teleport-targetsabrina-shanman committed 8 years ago870940b
  22. Do not store physics engine pointer in PickScriptingInterfacesabrina-shanman committed 8 years agoa460cfa
  23. Add JS docs for CollisionPick APIsabrina-shanman committed 8 years agode6d30e
  24. improve model picking performance, scale parabola v/a with avatar, improve followNormal behavior, turn off followNormal on teleport, remove 1 m no teleport spotSamGondelman committed 8 years ago9b41cb5
  25. Move bullet references in collision pick API to PhysicsEnginesabrina-shanman committed 8 years ago5ec277e
  26. followNormal, fixin stuffSamGondelman committed 8 years ago763e646
  27. Create CollisionPick APIsabrina-shanman committed 8 years agof33ee55
  28. parabola picks, started implementing mathSamGondelman committed 8 years ago90091d1
  29. Miscellaneous JSDoc fixesDavid Rowe committed 8 years ago0db4409
  30. Pointers API JSDoc fix upDavid Rowe committed 8 years ago8e9799b
  31. Picks API JSDoc stubsDavid Rowe committed 8 years ago3fb6fd1
  32. time-box Picks and solve in round-robin sequenceAndrew Meadows committed 8 years ago9fbe7ec
  33. use mouse events for offscreenui because touch events aren't working with the eventFilter, cleanup, documentationSamGondelman committed 8 years ago8730a26
  34. integrated stylus into pointer system, need to update controller moduleSamGondelman committed 9 years ago5a78c9e
  35. merge with pointers branchSamGondelman committed 9 years agof970eb2