Code

History

  1. Hopefully works.Penguin-Guru committed 5 years ago3c85964
  2. Clumsy fix for enum storage.Penguin-Guru committed 5 years ago8386f2e
  3. Hopefully implemented antialiasing setting.Penguin-Guru committed 5 years ago66fdfa4
  4. RenderSecondView shadow config follows that of RenderMainViewAndrew Meadows committed 7 years ago8aa1bdd
  5. merging the various job/task/switch congif into oneSam committed 7 years ago767f413
  6. Add sanity check for viewport resolution scale to avoid negative valueSam Gateau committed 7 years ago768dd05
  7. Proper allocation of the resource in forward and starting to remove the ui as we have itSam Gateau committed 7 years agob5e4a47
  8. Drafting ways to rescale in forwardSam Gateau committed 7 years ago5288314
  9. INtroduce range check for int value against the several enums we exposed through the js api for REnder and PErformance settingsSam Gateau committed 7 years ago9bc6c3b
  10. Removing the atomics and fixing mistakes pointed out inreviewSam Gateau committed 7 years agof51e491
  11. Addressing the initialization bug not applying REnderMethod properly, Adjusting RefrehRateProfile to Realtime in High performancePresetSam Gateau committed 7 years ago2a4d0cf
  12. Testing a different approachSam Gateau committed 7 years ago54d1705
  13. cleaning up case of enum names and aligning the PerformancePreset with the PlatformTierSam Gateau committed 7 years ago4e2480d
  14. INtroducing the PerformanceManagerSam Gateau committed 7 years agobf7617e
  15. Gathering all the needed settings in one placeSam Gateau committed 7 years agoaedc631
  16. Adding ui to debug render settingsSam Gateau committed 7 years ago0862e40
  17. add more options to render scripting interfaceSamGondelman committed 7 years ago2e66683
  18. threadsafe setRenderMethodSamGondelman committed 7 years agodb813fa
  19. render scripting interface + renderMethod controlSamGondelman committed 7 years agofee20d9