Code

History

  1. give animGrapgh loader a high priorityDante Ruiz committed 8 years agob7ba786
  2. Eliminated to wiggle while pucks are enabled.Anthony J. Thibault committed 9 years ago8602d57
  3. Fixed pole vectors on straight limbs by using reference vectorAnthony J. Thibault committed 9 years ago10f94c2
  4. Pole vectors can be controlled via anim vars.Anthony J. Thibault committed 9 years agof20c03f
  5. Added support for weights per targetAnthony J. Thibault committed 9 years ago1e276d1
  6. WIP: initial implementation of flexCoefficientsAnthony J. Thibault committed 9 years ago67fbb15
  7. warning fixAnthony J. Thibault committed 9 years agod7f195b
  8. Removed debug codeAnthony J. Thibault committed 9 years ago5a4b21c
  9. Added animVar support for IK solutionSource.Anthony J. Thibault committed 9 years ago84aa86b
  10. First pass at having an explicit Hips IK target.Anthony J. Thibault committed 9 years agoa10b157
  11. Avatar animations are now stored locallyAnthony J. Thibault committed 10 years ago8e5785c
  12. Revert to using a ResourceAtlante45 committed 10 years ago05895f6
  13. Use ResourceManager in anim loaderAtlante45 committed 10 years ago5eb4f63
  14. Make sure we don't use raw resource ptrAtlante45 committed 10 years agoafdfef1
  15. Drop network data after processingZach Pomerantz committed 10 years agoaad40f5
  16. Merge pull request #7021 from hyperlogic/tony/animation-mirror-supportBrad Hefta-Gaub committed 10 years agoeebf6f8
  17. AnimStateMachine: added new State parameter interpTypeAnthony J. Thibault committed 10 years agoa8e0922
  18. AnimClip: added mirrorFlag anim varAnthony J. Thibault committed 10 years ago03d5bc8
  19. AnimClip: mirror animation supportAnthony J. Thibault committed 10 years agoe6abc02
  20. WIP checkinAnthony J. Thibault committed 11 years ago80eb247
  21. New MyAvatar animation JS interfaceAnthony J. Thibault committed 11 years ago936c55a
  22. Removed sync and timescale from AnimBlendLinear node.Anthony J. Thibault committed 11 years ago8689170
  23. Added AnimBlendLinearMove nodeAnthony J. Thibault committed 11 years agoa66f31b
  24. AnimBlendLinear: bugfixes for sync flag added timeScaleAnthony J. Thibault committed 11 years ago11f2d29
  25. AnimNodeLoader: Fix for crash conditionAnthony J. Thibault committed 11 years ago9b9bd7f
  26. AnimBlendLinear: Untested implementation of sync flag.Anthony J. Thibault committed 11 years ago2b47889
  27. allow head translation for 3rd person screenie IKAndrew Meadows committed 11 years ago17e3e93
  28. AnimGraph: prefer QString over std::stringAnthony J. Thibault committed 11 years agobef136d
  29. Renamed AnimController to AnimManipulator, Removed offsets on IK targetsAnthony J. Thibault committed 11 years ago5aeebba
  30. Added hand state machines to AnimGraph.Anthony J. Thibault committed 11 years ago90f46ba
  31. Clean up of AnimNodeLoader after merge from master.Anthony J. Thibault committed 11 years ago9a9838f
  32. Merge branch 'master' into tony/ik-and-controllersAnthony J. Thibault committed 11 years ago663e37d
  33. Merge pull request #5731 from ChristophHaag/masterAnthony Thibault committed 11 years agoe8ede3a
  34. AnimNodeLoader support for InverseKinematics node.Anthony J. Thibault committed 11 years ago756eb54
  35. Merge remote-tracking branch 'andrew/europium' into tony/ik-and-controllersAnthony J. Thibault committed 11 years ago1468364