Code

History

Commits on master to libraries/shared/src/GLMHelpers.cpp70+
  1. faster isNaN() and friendsAndrew Meadows committed 10 years ago4d7efbc
  2. Revert "faster kinematic motion for entities"Seth Alves committed 10 years ago69bb0eb
  3. faster isNaN checksAndrew Meadows committed 10 years agoe1602b5
  4. Fix one frame lag controller lag/jitterAnthony J. Thibault committed 10 years ago5eeb4ca
  5. Added Mat4 support to scriptAnthony J. Thibault committed 10 years ago0d62b10
  6. Controller Pose values are relative to Avatar.Anthony J. Thibault committed 10 years ago111ed65
  7. Merge remote-tracking branch 'upstream/master' into tony/hmd-recenter-on-rotationAnthony J. Thibault committed 10 years ago8bfa80d
  8. Address feedback from code reviewAnthony J. Thibault committed 10 years ago61b7600
  9. rename NaN functions for vec3 and quatSeth Alves committed 10 years ago2633cb1
  10. added isVec3NaN and isQuatNaN functionsSeth Alves committed 10 years agoa9cf836
  11. MyAvatar: Recenter when the head turns away from the hipsAnthony J. Thibault committed 10 years agoa91c181
  12. Merge branch 'master' of https://github.com/highfidelity/hifi into particleAtlante45 committed 10 years ago1d513cf
  13. Move toGlm to GLMHelpersAtlante45 committed 10 years agobd23a41
  14. Fix for mirrored transforms in FBX modelsAnthony J. Thibault committed 10 years agob56cf58
  15. Fix for model entities with non-uniform scaled meshAnthony J. Thibault committed 10 years ago9c0b4bc
  16. Move Y_180 flip rotation out of RigAnthony J. Thibault committed 10 years ago14189ac
  17. AnimVars are now in avatar/rig spaceAnthony J. Thibault committed 10 years ago54408a9
  18. Use a clearer functionAtlante45 committed 11 years ago118d05d
  19. Simplify rotationBetweenAtlante45 committed 11 years ago115b63a
  20. code reviewSeth Alves committed 11 years agoddeed8b
  21. Relay joint translations across network. Apply animation's root-joint translation to avatar.Seth Alves committed 11 years ago50dd8eb
  22. Back out fromSpherical code additionDavid Rowe committed 11 years agod063f34
  23. Emit in all directions from a point or the surface of a spheroidDavid Rowe committed 11 years ago12e2cf3
  24. Merge branch 'master' into ajt/new-anim-systemAnthony J. Thibault committed 11 years ago3716d56
  25. Add common vector constants to JS, add some missing quaternion functionalityBrad Davis committed 11 years ago8dc3905
  26. Merge branch 'master' into ajt/new-anim-systemAnthony J. Thibault committed 11 years agod151474
  27. Merge branch 'master' into ajt/new-anim-systemAnthony J. Thibault committed 11 years ago54aa067
  28. remove warnings from linux buildAndrew Meadows committed 11 years ago614fad0
  29. cleaned up some warningsStephen Birarda committed 11 years ago1d6f43e
  30. Better AnimDebugDraw renderingAnthony J. Thibault committed 11 years agob7a9b54
  31. Merge branch 'master' into ajt/new-anim-systemAnthony J. Thibault committed 11 years agoc1333e1
  32. fix Vectors::MINAndrew Meadows committed 11 years agof857ccf
  33. Merge branch 'master' into ajt/new-anim-systemAnthony J. Thibault committed 11 years ago46c1e00
  34. Fixing problems reported by static analysis toolBrad Davis committed 11 years agod311e4f
  35. Merge branch 'master' into ajt/new-anim-systemAnthony J. Thibault committed 11 years agofa5256e