Code

History

  1. first cut at adding surface normals to ray intersectionBrad Hefta-Gaub committed 11 years ago430cbcc
  2. added some comments to clarify algorithmAndrew Meadows committed 11 years ago4655bd2
  3. add swing-twist decomposition util with unit-testsAndrew Meadows committed 11 years agof9a4b82
  4. remove legacy shapesAndrew Meadows committed 11 years ago0a5ada3
  5. remove PlaneShape dependency from GeometryUtilsAndrew Meadows committed 11 years agoef5e7e9
  6. move number constants out of SharedUtil to NumericalConstantsStephen Birarda committed 11 years ago94739cf
  7. Update findRayRectangleIntersection to set out variable distanceRyan Huffman committed 11 years ago14ec9b4
  8. Add findRayRectangleIntersectionRyan Huffman committed 11 years ago03b10b6
  9. Material/ray testing bits.Andrzej Kapolka committed 11 years ago5a46f3e
  10. use common findRayTriangleIntersectionZappoMan committed 11 years agod698594
  11. removed debugZappoMan committed 11 years agoec907d1
  12. get the triangle picking for submeshes working, remove some debugZappoMan committed 11 years ago1fec696
  13. basics of triangle picking working for modelsZappoMan committed 11 years agoa6b86da
  14. No more .fAtlante45 committed 11 years agoae3bcc8
  15. fixes to source files for code remove in regex replaceStephen Birarda committed 12 years ago11c235a
  16. run regex header replacement on all cpp filesStephen Birarda committed 12 years ago684c6b5
  17. fixes for avatar paddle-hands, plus some hackery for demoAndrew Meadows committed 12 years agof08e639
  18. merge upstream work into local repoAndrew Meadows committed 12 years ago32f3621
  19. bugfix: findSphereDiskPenetration() would never return trueAndrew Meadows committed 12 years agoe473079
  20. Adding findSphereDiskPenetration() method for hand paddle experiment.Andrew Meadows committed 12 years ago9847ab3
  21. initial newline removal from all QDebug callsStephen Birarda committed 12 years ago987c639
  22. merge of latest upstream work in preparation for pull request #1500Andrew Meadows committed 12 years agoc61f071
  23. Removed unused variable.Andrzej Kapolka committed 12 years ago1bd069c
  24. Ray/capsule intersection test.Andrzej Kapolka committed 12 years agoc2af9be
  25. Minimum chat circle radius from Ryan, basic avatar/voxel orbit behavior.Andrzej Kapolka committed 12 years agoaa9fc29
  26. Name changes, formatting, and comments for readability.Andrew Meadows committed 12 years agoea88f00
  27. Changed argument names in collision methods for improved readability.Andrew Meadows committed 12 years ago930d995
  28. Basic sphere/capsule-cone penetration test.Andrzej Kapolka committed 12 years agoecff3a0
  29. first cut at splitting out octree base classesZappoMan committed 12 years ago9faef65