Code

History

  1. can set strength to 0SamGondelman committed 10 years agoff24054
  2. if overlapping calls, haptics take on strength and duration of call that will finish lastSamGondelman committed 10 years agob59d597
  3. fix spaces and touch durationSamGondelman committed 10 years agocea0d74
  4. added options for both hands (default), all devices, short pulse, and fixed touch timing mechanismSamGondelman committed 10 years agoe7743cd
  5. fixing input mapping for vive/touch grip button/trigger, script needs fixingSamGondelman committed 10 years ago2367cb1
  6. added haptic support to sdl and touch (needs testing)SamGondelman committed 10 years agoe2c4b4d
  7. made touch hand orientation more comfortable, fixed all the touch key mappings, exposed capacitive touch keys for use laterSamGondelman committed 10 years ago8b76af5
  8. fixed left hand rotationSamGondelman committed 10 years agoc9ea85e
  9. touch properly sets pose.valid and further corrected hand rotationSamGondelman committed 10 years ago9984667
  10. corrected oculus touch rotation and converted hand pose to avatar coordinate systemSamGondelman committed 10 years ago7bd29c1
  11. Doing a pass over the input plugins and controller codeBrad Davis committed 10 years ago07562f7
  12. Fixing menu navigation in oculus remoteBrad Davis committed 10 years ago2f28c64
  13. Support oculus remote inputBrad Davis committed 10 years agoa58a627
  14. Fixing input API, DLL path for OculusBrad Davis committed 10 years ago80d3975
  15. Update to latest Oculus SDK, add input device supportBrad Davis committed 10 years agod056c41