Code

History

Commits on master to libraries/render-utils/src/Model.cpp770+
  1. added debuggingZappoMan committed 11 years ago34fd1bd
  2. more hacking on rendering model partsZappoMan committed 11 years ago0124f98
  3. more hacking on modelsZappoMan committed 11 years agodc62052
  4. render models in scene checkpointZappoMan committed 11 years agoeb19b93
  5. Update Model::endScene to require RenderArgsRyan Huffman committed 11 years ago822ae80
  6. Update Model::renderCore to use RenderArgsRyan Huffman committed 11 years ago8380eec
  7. Merge branch 'team-teaching' of github.com:highfidelity/hifi into ctxRyan Huffman committed 11 years agod1a5662
  8. Add RenderArgs to more render methodsRyan Huffman committed 11 years ago3f22b5f
  9. Merge branch 'yellow' of http://github.com/samcake/hifi into simple_programAtlante45 committed 11 years ago6b9f9a3
  10. Introduce an official syncCache on the GLBackend to catch up with the glCOntext ttrue stateSam Gateau committed 11 years ago3ec6ada
  11. Merge branch 'master' of https://github.com/highfidelity/hifi into orangeSam Gateau committed 11 years agoce09f73
  12. Fix indentation.Howard Stearns committed 11 years agobb4df26
  13. Typo: unlock=>lock in rednerDebugMeshBoxes.Howard Stearns committed 11 years ago95be605
  14. Merge branch 'master' of https://github.com/highfidelity/hifi into grab-picking-crashHoward Stearns committed 11 years ago7e1b6a4
  15. Simplest fix for the grab crash that occurs with animated complex models. (e.g., clicking on air hockey props in front of a spinning windmill).Howard Stearns committed 11 years agof2a66f3
  16. workaround for segregateMeshGroups() crashZappoMan committed 11 years ago1bb6821
  17. Improving the quality of the normals with a better packing algorithm in th edeferredSam Cake committed 11 years agoad99a0f
  18. CRAtlante45 committed 11 years agoe51040d
  19. Fix wireframe render for meshes with special propertiesAtlante45 committed 11 years ago52397bf
  20. Merge branch 'master' of https://github.com/highfidelity/hifi into display_zonesAtlante45 committed 11 years ago00571da
  21. Clean up the includes in gpu, make the skybox shader workssamcake committed 11 years ago06e1330
  22. clear list after loopAtlante45 committed 11 years ago8b2442c
  23. Fix pickMeshList incorrect argumentsAtlante45 committed 11 years ago8632803
  24. Add wireframe pipelinesAtlante45 committed 11 years ago73b7530
  25. Add wireframe arg to render fctAtlante45 committed 11 years agoe0f3a82
  26. Add isWireframe to model classAtlante45 committed 11 years ago0e3061f
  27. Merge pull request #4712 from Atlante45/compound_zones_fixBrad Hefta-Gaub committed 11 years ago50eecb1
  28. Correct commentsAtlante45 committed 11 years agoab9d81b
  29. Added a more efficient convexHullContains to ModelAtlante45 committed 11 years agob7263ee
  30. Fix Model setURL with delayloadAtlante45 committed 11 years ago4911aa5
  31. merge upstream/master into andrew/thermonuclearAndrew Meadows committed 11 years ago72deb2e
  32. hook up menu-items to control debug rendering of collision hulls and owned simulationsSeth Alves committed 11 years agoe007617
  33. Fix a few warningsAtlante45 committed 11 years agoba507ce
  34. rename setJointStates() --> initJointStates()Andrew Meadows committed 11 years ago79cb55e
  35. bring back the glPushPop in transform legacy modeSam Gateau committed 11 years ago58c1827