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History

Commits on master to libraries/render-utils/src/Model.cpp863
  1. replacing the glTransform pipeline for model renderingSam Gateau committed 11 years agocc3cc4f
  2. more cleaningSam Gateau committed 11 years agoa6f006a
  3. Introduce a cache bit in networkGemometry to capture the status of texture LOaded and avoid requiring everything once everything is loaded and get rid of the Transform stack calls on gl from gpuSam Gateau committed 11 years agob9fd116
  4. duplicate cleaning code at the end of Model renderCoreSam Gateau committed 11 years ago0d3f9c7
  5. cleaning up for pull requestSam Gateau committed 11 years ago4151833
  6. Even more gpu::Texture in the model rnederingSam Gateau committed 11 years agod19bfa6
  7. First take at using the gpu::Texture in the Model rendering instead of the previous pass with raw glTextureSam Gateau committed 11 years ago4302db1
  8. No more Magic numbers and fixing the code path for linuxSam Gateau committed 11 years ago6b55b4f
  9. Merge branch 'master' of https://github.com/highfidelity/hifi into temp1Sam Gateau committed 11 years agod759f4c
  10. Adding a prototype of ambient lighting with spherical harmonicsSam Gateau committed 11 years ago067483f
  11. Using the model::Material for rendering and in shadersSam Gateau committed 11 years ago9c083ce
  12. updating the model fragment shaders to use DeferredBUfferWriteSam Gateau committed 11 years agod9efafa
  13. Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11Atlante45 committed 11 years ago2a82ff9
  14. removed renderTriangleProxiesZappoMan committed 11 years ago1bc91e7
  15. remove PerformanceTimer from recalculateMeshBoxes() because it's not thread safeZappoMan committed 11 years ago139f96c
  16. Moving the shaders used in Model.cpp from resources folder into the built-in executableSam Gateau committed 11 years agoe752edc
  17. replace the model.frag and model.vert files from resource by the sl version of the shadersSam Gateau committed 11 years ago6628f7b
  18. first version of SCribe used for shaders in render-utilsSam Gateau committed 11 years agoc5eb043
  19. Switched to auto and changed macroAtlante45 committed 11 years ago296c002
  20. Merge branch 'master' of https://github.com/highfidelity/hifi into librarizationZappoMan committed 11 years ago1a9cf12
  21. more Application dependency cleanupZappoMan committed 11 years ago5d636e2
  22. Merge branch 'master' of https://github.com/highfidelity/hifi into applications_dietAtlante45 committed 11 years ago11a2eca
  23. move Model and AnimationHandle to librariesZappoMan committed 11 years ago8910187