Code

History

Commits on master to interface/src/ui/Stats.cpp105+
  1. use floating point for game loop stats valuesAndrew Meadows committed 9 years ago773c48b
  2. tally PerformanceTimer records when it is activeAndrew Meadows committed 9 years ago21cd986
  3. decouple 'general timing' from 'game loop' detailsAndrew Meadows committed 9 years agoc316744
  4. cleanup debug stats, use more correct namesAndrew Meadows committed 9 years ago8d2153d
  5. add total entity packets in stat (kbps)SamGondelman committed 9 years ago247764b
  6. Cleanup and refactoringBrad Davis committed 9 years agofece438
  7. Solving the size evaluation for compressed formatsamcake committed 9 years agoe4f9f29
  8. Cleaning up counters and naming schemes...samcake committed 9 years ago80b6fd6
  9. Add pending to statsAtlante45 committed 9 years ago62b7855
  10. Expose the runtime from the engine in Statssamcake committed 9 years ago2c16b2b
  11. and tired..Triplelexx committed 9 years ago7936637
  12. distractedTriplelexx committed 9 years ago54eb7c1
  13. change audioPacketLoss stat to display largest of upstream/downstream lossTriplelexx committed 9 years agoec6885a
  14. change implict conversionsTriplelexx committed 9 years agofcfd206
  15. add audioPacketLoss % display in statsTriplelexx committed 9 years agof588612
  16. Merge remote-tracking branch 'upstream/master' into smarter_texturesBrad Davis committed 9 years ago85c80f3
  17. rename audio(Mic)OutboundPPSZach Pomerantz committed 9 years ago789bb7c
  18. Merge remote-tracking branch 'upstream/master' into smarter_texturesBrad Davis committed 9 years ago3bef5ad
  19. add more audio statsBrad Hefta-Gaub committed 9 years agoa38965d
  20. add audio mixer in/out stats to the client statsBrad Hefta-Gaub committed 9 years ago6ce5026
  21. Add pending texture transfer size to tracked statsBrad Davis committed 9 years agocd8bba4
  22. Merge remote-tracking branch 'upstream/master' into smarter_texturesBrad Davis committed 9 years ago61e341d
  23. count avatar joint updates and non-updatesAndrew Meadows committed 9 years ago6ac33db
  24. Fixing transfer logic, adding stats display & profile rangesBrad Davis committed 9 years ago35a6359
  25. add a bunch more stats for avatar processingBrad Hefta-Gaub committed 9 years agoae071ae
  26. Adding tracking of Oculus renders, submits, and frames that are over budgetBrad Davis committed 9 years ago15b9e75
  27. Expose dropped frames count to stats UIBrad Davis committed 9 years ago3f2fdd1
  28. drop avatar data rate to 45hzBrad Hefta-Gaub committed 9 years agoe3bc49c
  29. Add stutter trackingBrad Davis committed 10 years ago90f55f0
  30. Fix bad variable initializationsamcake committed 10 years ago449add6
  31. Adding the frame gpu and batch timersamcake committed 10 years ago76aa541
  32. fixing the test to actually capture ati correctly and add the report to the uisamcake committed 10 years ago1086585
  33. Updated metricsBrad Davis committed 10 years agoce627ee
  34. Merge pull request #8901 from samcake/blueBrad Hefta-Gaub committed 10 years ago001cfc7
  35. IMprove the counting and namoing of the new couters the gl swapchainsamcake committed 10 years ago507d3e5