Code

History

  1. WIP commit, added AnimController node.Anthony J. Thibault committed 11 years ago75ecf00
  2. add InverseKinematics typeAndrew Meadows committed 11 years agoc3e16d3
  3. fix for AnimNodeLoader use of Resource loadedStephen Birarda committed 11 years agoc670c9a
  4. extend macros to take return value if necessaryChristoph Haag committed 11 years agoddcee76
  5. In gcc5 nullptr can't be directly used as boolChristoph Haag committed 11 years agofa221fa
  6. Updated copyright boiler plate.Anthony J. Thibault committed 11 years ago91fbbf7
  7. Fix for compilation errors on linuxAnthony J. Thibault committed 11 years agodf26f18
  8. Compile and warning fixes for MacOSX.Anthony J. Thibault committed 11 years agofea030b
  9. Added comment to AnimStateMachine header.Anthony J. Thibault committed 11 years ago1ae2226
  10. Bug fix to AnimNode::setSkeletonModel and AnimNodeLoader.Anthony J. Thibault committed 11 years ago9d983e0
  11. Initial version of AnimStateMachine.Anthony J. Thibault committed 11 years ago3286a32
  12. Added support for setting Variants in the json file.Anthony J. Thibault committed 11 years ago0c02a33
  13. Added network resource download support to AnimNodeLoader.Anthony J. Thibault committed 11 years ago7a2ca04
  14. Added true boneSets to AnimOverlay.Anthony J. Thibault committed 11 years agoc3fc37d
  15. Added AnimOverlay node, moved blend sub-routine into AnimUtil.Anthony J. Thibault committed 11 years ago1f8c8ad
  16. Added AnimBlendLinear + tests.Anthony J. Thibault committed 11 years ago5d83976
  17. Added fbx loading via animation cache.Anthony J. Thibault committed 11 years agof5dee71
  18. WIP commit, DOES NOT BUILD.Anthony J. Thibault committed 11 years agoda809ef
  19. Added AnimNodeLoader which loads AnimClip nodes from jsonAnthony J. Thibault committed 11 years ago343b2cc