Code

History

Commits on master to scripts/tutorials105+
  1. springhold, touch, nBody tutorial scriptsPhilip Rosedale committed 9 years ago6bec948
  2. Equip stick instead of grab. String is less rigid. Fixed bug where the ball was not recognized when other clients equipped the stick.Rob Kayson committed 9 years ago49858d3
  3. added tetherball create and entity scriptsRob Kayson committed 9 years ago6763ca9
  4. Merge pull request #9940 from Atlante45/fix/sitClément Brisset committed 9 years ago82114ae
  5. fix typo that broke gunZappoMan committed 9 years ago84836d9
  6. Merge branch 'master' of https://github.com/highfidelity/hifi into removePropertiesFromRayPickZappoMan committed 9 years agobc331af
  7. Merge branch 'master' of https://github.com/highfidelity/hifi into removePropertiesFromRayPickZappoMan committed 9 years ago246f377
  8. fix lost forwardOffset declarationTriplelexx committed 9 years agod1db04f
  9. change variable names that use Quat.getForwardTriplelexx committed 9 years ago2d1ca99
  10. change all references of Quat.getFront to Quat.getForward in scripts directoryTriplelexx committed 9 years agoa964ede
  11. Preload sitting animationAtlante45 committed 9 years agoeab2c31
  12. Only override inAir and flying animation rolesAtlante45 committed 9 years ago893a5b1
  13. Fix attempt for avatar stuck in geometry.Atlante45 committed 9 years ago1ce4dcc
  14. Prevent 2 avatars from staying seated in the same chairAtlante45 committed 9 years agoeccc9ff
  15. Fix a couple sitting bugsAtlante45 committed 9 years agoc1466c2
  16. Expose DriveKeys enum to JSAtlante45 committed 9 years ago6987912
  17. CR drive keysAtlante45 committed 9 years ago42316e7
  18. CRAtlante45 committed 9 years ago3e9474e
  19. Capture drive keys while avatar is seatedAtlante45 committed 9 years ago35dd45d
  20. Guard against script loading before avatarAtlante45 committed 9 years agob14a4fa
  21. Make sit script more stable.Atlante45 committed 9 years ago9e6312b
  22. Put avatar in front of chair on situp to avoid infinite collisionsAtlante45 committed 9 years agof0d971f
  23. Only grab primary clicksAtlante45 committed 9 years ago1a37543
  24. Override all roles instead of just flyAtlante45 committed 9 years ago34889d3
  25. Fixed printMenithal committed 9 years ago01ba44c
  26. CR. Run through Lint ECMAScript 5 standardMenithal committed 9 years agod50a0e3
  27. Cleanup and safeguardsMenithal committed 9 years ago04d3bf0
  28. Fixed up blocks scriptsMenithal committed 9 years agofe19b55
  29. Initial Magnetic blockMenithal committed 9 years agoea3f7f0
  30. Base line progressMenithal committed 9 years ago6d4abca
  31. CR feedbackZappoMan committed 9 years ago6400bb6
  32. remove properties from RayToEntityIntersectionResultZappoMan committed 9 years ago9e71801
  33. Keep orientation while seatedAtlante45 committed 9 years ago38317a2
  34. Store whether avatar is sitting in a settingAtlante45 committed 9 years agocd10b82
  35. Remove extra scriptAtlante45 committed 9 years ago40fdc4e