Code

History

  1. Refactor to add optional conical parameter to existing extrude polygon functionLiv committed 9 years agoffbe39d
  2. Adding first pass on cone shapeLiv committed 9 years agod3e900e
  3. Surface cylinder option for primitive shape to htmlLiv committed 9 years ago417d9ec
  4. Add extrudePolygon for cylinderLiv committed 9 years ago362e08a
  5. FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the BackendSam Cake committed 9 years ago29545f0
  6. Deep dive into the shape key and filters and the PLumber constructionsam committed 9 years agoe1aad8b
  7. Disable FXAA on tablet overlay in desktop mode.Anthony J. Thibault committed 9 years ago39d6882
  8. Glow line replacement without geometry shaderBrad Davis committed 9 years ago3074be7
  9. Disable glow line temporarily while fixing implementationBrad Davis committed 9 years agofa84162
  10. Remove the use of implicit ids in geometry cacheBrad Davis committed 10 years ago2705ee7
  11. Fix GPU buffer leak in geometry cache / overlaysBrad Davis committed 10 years agodde79ef
  12. Improved web entity renderingAnthony J. Thibault committed 10 years agoe82f6a9
  13. More GPU api fixes, protect Buffer::flushBrad Davis committed 10 years ago574737f
  14. Fixing flicking in instance based objectsBrad Davis committed 10 years ago894d29b
  15. Merge pull request #8333 from SamGondelman/miscFixesBrad Hefta-Gaub committed 10 years agoa714f32
  16. CR notesSamGondelman committed 10 years agoae9fb37
  17. remove polyvox fade, possibly fix web fadeSamGondelman committed 10 years ago130e64a
  18. merge from masterSamGondelman committed 10 years agob6e73e0
  19. working on fading shape entitiesSamGondelman committed 10 years ago2eb0c77
  20. misc fixes from particles branchSamGondelman committed 10 years ago676f4bd
  21. Web Entities now render correctly as wellAnthony Thibault committed 10 years agoea310bc
  22. Moved creation of pipeline into call_once blockAnthony J. Thibault committed 10 years ago0a35c13
  23. Fix alpha cut-outs and incorrect gamma on Web3DOverlaysAnthony J. Thibault committed 10 years agofb84f05
  24. Disable glow lines (and the use of geometry shaders) on non-Windows platforms for nowBrad Davis committed 10 years ago85b0440
  25. Support triangle and hexagon shapes, add shape support to overlays.Brad Davis committed 10 years ago03cb617
  26. Fixing warningsBrad Davis committed 10 years ago2c72037
  27. Support alpha and color gradients in circle overlaysBrad Davis committed 10 years ago31948bc
  28. Fix depth writing for glow linesBrad Davis committed 10 years agoae1dd29
  29. Fix glow line vanishing, improve transparency interactionBrad Davis committed 10 years agoc644c87
  30. Support glow effect in 3D line overlaysBrad Davis committed 10 years ago8ca3630
  31. Don't render wire geometry with lighting effectsBrad Davis committed 10 years agob7926b8
  32. Moving shape definition to a shared locationBrad Davis committed 10 years ago2c02c96
  33. More shapesBrad Davis committed 10 years ago2c703e9
  34. Add a generic shape primitiveBrad Davis committed 10 years agocd1e910
  35. Fixing the srgb color format conversion for web entitiessamcake committed 10 years ago1ec9ef5