Code

History

  1. Gut RenderContextZach Pomerantz committed 10 years agof3265db
  2. Refine Configuration for render::JobZach Pomerantz committed 10 years ago2e1fbf6
  3. Merge branch 'master' of github.com:highfidelity/hifi into flag/shadowsZach Pomerantz committed 10 years agodee8e0b
  4. Merge branch 'master' of https://github.com/highfidelity/hifi into hdrsamcake committed 10 years ago4e5869b
  5. Merge branch 'master' of github.com:highfidelity/hifi into flag/shadowsZach Pomerantz committed 10 years ago0c798c0
  6. fixing the bug that kept AO when ao is off...samcake committed 10 years ago35ea04a
  7. Move ShoudRenderFunctor to render::CullFunctorZach Pomerantz committed 10 years ago568ae2e
  8. Do not cauterize bones in SHADOW_RENDER_MODEZach Pomerantz committed 10 years ago7a5562a
  9. Add shadowmap as a debug featureZach Pomerantz committed 10 years ago1b36d56
  10. Rename renderLights to renderItemsZach Pomerantz committed 10 years ago7f3e102
  11. Set shadow pipelines manually to avoid duplicationZach Pomerantz committed 10 years ago7fd20bb
  12. Clean RenderShadowTask ctorZach Pomerantz committed 10 years ago625eee2
  13. Update shadow shadersZach Pomerantz committed 10 years ago562c909
  14. Fit shadowmap to viewFrustum betterZach Pomerantz committed 10 years agob2c9cf7
  15. Remove magic numbersZach Pomerantz committed 10 years agob423bc3
  16. Add RenderShadowTaskZach Pomerantz committed 10 years agoc704a8d