Code

History

  1. Fixed Ubuntu warnings.Nissim Hadar committed 9 years ago9d0cf16
  2. Merge branch 'master' into hazeZoneNissim Hadar committed 9 years ago4d8a1db
  3. Implemented HazePropertyGroup and added the haze shader. Shader does not work yet!Nissim Hadar committed 9 years ago55fafea
  4. make sure FadeEffect dependency is created earlySamGondelman committed 9 years ago553829f
  5. First draftOlivier Prat committed 9 years agobcec368
  6. SImple first steps to apply jittering correctly in stereosamcake committed 9 years ago89682a2
  7. Merge branch 'master' of https://github.com/highfidelity/hifi into blacksamcake committed 9 years ago2d2e75e
  8. Outline working on voxelsOlivier Prat committed 9 years agod6d36cb
  9. Optimized by removing unnecessary Z buffer copyOlivier Prat committed 9 years ago6b5ca0c
  10. Working with specific zpass rendering for outline. Debug script needs relinking to correct configOlivier Prat committed 9 years ago10643fe
  11. Created outline task but still need to create specific render job with z-pass shadersOlivier Prat committed 9 years agod6ea01c
  12. Simplified version that works directly with metasOlivier Prat committed 9 years ago75e06b6
  13. First working version of outline working with selection interface.Olivier Prat committed 9 years ago700d4a4
  14. Merged with masterOlivier Prat committed 9 years agob619b23
  15. Merge branch 'master' of https://github.com/highfidelity/hifi into blacksamcake committed 9 years agof031bf5
  16. Hook up bounding box rendering to Selection Scripting InterfaceZach Fox committed 9 years ago3f0d449
  17. Eposing the jitter sequence and debugging itSam Gateau committed 9 years ago0f67f9b
  18. using the linear depth buffer and voilaSam Gateau committed 9 years agobf982c3
  19. Sharing the common resource and shader componenet and introducing debuging featuresamcake committed 9 years ago767cccb
  20. Merge pull request #11157 from SamGondelman/tabletLayerChris Collins committed 9 years ago2456126
  21. Merge branch 'master' of git://github.com/highfidelity/hifi into outlineOlivier Prat committed 9 years ago1e4cf5d
  22. Messing around with the velocity buffersamcake committed 9 years ago800e4cb
  23. Merge remote-tracking branch 'upstream/master' into sharksSamGondelman committed 9 years ago86cc938
  24. introducing the Velocity buffer pass generationsamcake committed 9 years ago2f0eee5
  25. Merge branch 'master' of https://github.com/highfidelity/hifi into blacksamcake committed 9 years agofe0b597
  26. Merge pull request #11189 from SamGondelman/line3DFixSam Gateau committed 9 years agod624413
  27. fix depth buffer issue that was messing with drawInFront, plus some small fixes to line3dsSamGondelman committed 9 years ago8163430
  28. Outline is now drawn with framebuffer with no depth buffer attached to prevent concurrent depth clear on NVidia GPU cardsOlivier Prat committed 9 years agod86c3c4
  29. Fixed compilation errors due to merge with masterOlivier Prat committed 9 years agod61652f
  30. Merge branch 'master' of git://github.com/highfidelity/hifi into outlineOlivier Prat committed 9 years ago1763ecd
  31. merge from masterSamGondelman committed 9 years agoe4c954e
  32. properly fix AA stencilingSamGondelman committed 9 years ago353a3e8
  33. working on fixing non-AA overlaysSamGondelman committed 9 years ago96b1793
  34. merge from masterSamGondelman committed 9 years ago4c55849
  35. Merge branch 'master' of https://github.com/highfidelity/hifi into blacksamcake committed 9 years ago9e4daa6