Code

History

  1. CR feedbackBradley Austin Davis committed 11 years agob3aeaba
  2. Fixing lighting and atmosphereBradley Austin Davis committed 11 years agoe12e4ec
  3. Instancing work, second passBradley Austin Davis committed 11 years agoe024d23
  4. Redistributing the files to create the model-networking lib and separate that from the redner-utilssamcake committed 11 years agod3b1bcb
  5. Integrate the PR from ALessandro through a different Texture Type and a different TextureLoader to transform a bump map into a normal mapsamcake committed 11 years ago6a714f4
  6. MOving the actual creation of the texture and the pixel manipulation required from TextureCache to TextureSOurcesamcake committed 11 years ago3614812
  7. Merge branch 'master' of https://github.com/highfidelity/hifi into orangesamcake committed 11 years agoc9cb768
  8. Fix compilation issues on macsamcake committed 11 years ago9a8dc6c
  9. Migrating the rendering code to the Material Maps and adding the simplae variables to the the TextutreMapsamcake committed 11 years ago8941741
  10. Instanced rendering, first passBrad Davis committed 11 years ago8a703d0
  11. very first version of the TextureStorage workingSam Gateau committed 11 years ago9074d0d
  12. Merging back with masterSam Gateau committed 11 years agoc37cdce
  13. fix OBJReader loading with URLStephen Birarda committed 11 years agob8bf9a1
  14. more cleaning for showing a cleaner prSam Gateau committed 11 years ago4e94464
  15. CleanupSam Gateau committed 11 years agob845fca
  16. Getting rid of the NetworkMEshPart and simplifying the thinking around the MOdel regarding its RenderItemsSam Gateau committed 11 years ago85f230b
  17. REfining th eTextureMap design but still with the issue of the lightmapped modelSam Gateau committed 11 years agof6953f8
  18. Resolve bugs with *Cache changesRyan Huffman committed 11 years ago269d5bb
  19. Drafting the materials for FBXReaderSam Gateau committed 11 years ago1e9fce2
  20. Merge branch 'master' of https://github.com/worklist/hifi into 20660Thijs Wenker committed 11 years ago0f8cf80
  21. Merge branch '20660' of github.com:thoys/hifi into 20660Nex Pro committed 11 years agoad315cf
  22. Modified the world box to render axes in negative space Also Modified renderDashedLine to accept params for dash len and gap len so we can display negative axes as dashed lines with 500mm dashes and gaps.Nex Pro committed 11 years ago1f08444
  23. Resource fix for textures in FBX files.Anthony J. Thibault committed 11 years ago04e7084
  24. ResourceCache, NetworkGeometry and Model refactoring and optimizations.Anthony J. Thibault committed 11 years ago1b3d7fa
  25. SImple fix to the case of multiple material in a mesh with different opacitySam Gateau committed 11 years agof0f141a
  26. Fix warning and remove unused headersAtlante45 committed 11 years ago3dc8bd4
  27. Fix white rendering of many primitivesBradley Austin Davis committed 11 years ago89aa596
  28. Merge pull request #5438 from howard-stearns/rigAndrew Meadows committed 11 years agoacfc907
  29. diff reduxZappoMan committed 11 years agob02f751
  30. use Austins QUAD to TRIANGLE_STRIP approachZappoMan committed 11 years agob138c16
  31. change GeometryCache::renderQuad() to use TRIANGLES as lower level render primitiveZappoMan committed 11 years ago1dd6c11
  32. Merge branch 'master' of https://github.com/highfidelity/hifi into rigHoward Stearns committed 11 years agob685378
  33. Merge with masterSam Gateau committed 11 years agod84e2d3
  34. Merge branch 'master' of https://github.com/highfidelity/hifi into rigHoward Stearns committed 11 years ago06aa107
  35. Merge pull request #5323 from MarcelEdward/20605Brad Hefta-Gaub committed 11 years agob95e4e1