Code

History

  1. FIx the review comment and trying to fix the simple stereo display plugin projection and eye view matrixSam Gateau committed 11 years ago5410bc0
  2. Cleaning for PRSam Gateau committed 11 years agof00e382
  3. Need to pull master, just updated all the deferred shaders to use scribe func declare blocks to avoid long shaders... didn;t validate the current clip to eye position evaluationSam Gateau committed 11 years agodc8756e
  4. Introducing a stereo loop that should do the right thing but doesn't yetSam Gateau committed 11 years ago400f90a
  5. DeferredTransform buffer working for the deferred rendering in monoSam Gateau committed 11 years ago45dc5be
  6. work in progress, gathering th eindvidual parameters of the deferred pass into a single UBO that is bound once for all the deferred lighting passesSam Gateau committed 11 years ago0068817
  7. Merge branch 'master' of https://github.com/highfidelity/hifi into HMDLightingBugSam Gateau committed 11 years ago3690d5a
  8. work in progressSam Gateau committed 11 years ago6c63dc0
  9. Fixing differing highlights between left and right eyes in stereo modesBrad Davis committed 11 years ago1bb15e2
  10. New stereo rendering implementationBrad Davis committed 11 years ago76f236a
  11. rearranged entity props and added check in setNormals to avoid uninitialized binormal valuesericrius1 committed 11 years ago0f7c21d
  12. remove shadow menu items, left in the dead code for now, until we have a plan for replacing shadowsZappoMan committed 11 years ago87f609b
  13. Merge branch 'master' into polyLineInProgressericrius1 committed 11 years ago3910cb0
  14. Introducing the Normal fitting algorithm for better normal in the deferred bufferSam Gateau committed 11 years ago95682e6
  15. removing dead codeSam Gateau committed 11 years ago730ad2d
  16. FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMDSam Gateau committed 11 years agofc0ee28
  17. cleaningericrius1 committed 11 years ago47bc8f5
  18. FIxed the problem on Mac, by removing all of the gpuConfig includesgit status q :q wqsamcake committed 11 years agofbf21cb
  19. compile on linux with GLEWAndrew Meadows committed 11 years ago77a12eb
  20. FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simplerSam Gateau committed 11 years agocb375e8
  21. Merge branch 'master' of https://github.com/highfidelity/hifi into yellowSam Gateau committed 11 years agoa002560
  22. MergedSam Gateau committed 11 years agodc10f30
  23. Render the rear view mirror in a separate target and then display it during overlay passSam Gateau committed 11 years agoa561874
  24. testing windows render bugZappoMan committed 11 years agoa0666d5
  25. Merge pull request #5396 from ZappoMan/deadCodeRemovalsamcake committed 11 years ago805e732
  26. Don't overwrite the normals buffer when copying the resolved lighting back to the primary FBOBradley Austin Davis committed 11 years agof19800f
  27. remove non-batch versions of GeometryCache renderXYZ() methodsZappoMan committed 11 years agoc2113ea
  28. Trying to fix oculus renderingBradley Austin Davis committed 11 years ago9596452
  29. Merge remote-tracking branch 'upstream/master' into margeBradley Austin Davis committed 11 years agofda1cb6
  30. Breaking framebuffer ops out of texture cacheBrad Davis committed 11 years agoc3a2b72
  31. Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointersAtlante45 committed 11 years ago59acfc9
  32. Removing GL headers from most files, and some naked GL from application.cppBrad Davis committed 11 years agod68618e
  33. Fix some more smart pointerAtlante45 committed 11 years ago052c3c9
  34. Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointersAtlante45 committed 11 years ago256c786
  35. Merge branch 'master' into polyLineInProgressericrius1 committed 11 years agoa44e5f9