Code

History

  1. templatize graphics engine tasks' run methodZach Pomerantz committed 9 years ago8d63067
  2. chmod -x to render-utils srcZach Pomerantz committed 9 years ago9a37ccb
  3. Debugging the grid contentsamcake committed 10 years agoefc4406
  4. INtroducing a true stage for updating the light cluster and ui to debugsamcake committed 10 years ago7a7a60a
  5. Fixing the vizualisation shader for world to cluster spacesamcake committed 10 years agoa0d09e3
  6. Adding the reverse transformationsamcake committed 10 years ago1089100
  7. Developping the Light Clusters, adding visualizationsamcake committed 10 years ago61de063
  8. Several experimetations without successsamcake committed 10 years ago6a08c74
  9. Investigate why the disable depth Bclamp doesn't worksamcake committed 10 years ago354cbbc
  10. Adding the timing for GPU support with a simpelr JobConfigsamcake committed 10 years agofaef8a9
  11. Good statesam committed 10 years agodb8bf78
  12. WTF...sam committed 10 years agoe6c74b2
  13. fixing aosamcake committed 10 years agob4e5b60
  14. Merging with mastersamcake committed 10 years ago3ca1cdd
  15. save the current state of adding debug and evolving the ao jobsamcake committed 10 years agobeb4233
  16. Revolutionizing aosamcake committed 10 years agoafb1ebf
  17. Remove last direct use of gpu::Context::render()Bradley Austin Davis committed 10 years agofa20898
  18. Finish the integration of the diffusion pass in the SurfaceGeometryPass job, clean up uisamcake committed 10 years ago36d58a2
  19. Better groupint of the diffuseion of the curvature for easier fix for mini mirrorsamcake committed 10 years agoa8dd06a
  20. Fixing build warningssamcake committed 10 years agoa4ad465
  21. Performing the curvature generation and diffusion at half the resolutionsamcake committed 10 years ago5a0ce81
  22. REmoving problematic timers for macsamcake committed 10 years agocfa51ae
  23. Carrefully improving the curvature generation performancessamcake committed 10 years ago9332f82
  24. Instrumenting the GPU git statussamcake committed 10 years ago076b8cd
  25. REvisiting the RangeTimer to measure the real gpu durationsamcake committed 10 years ago22ac95d
  26. FIxing the mini mirror perf issue and the gamma correctionsamcake committed 10 years agoa42f9a5
  27. Fix the mini mirror perf issue and improve the debugDeferredLighting scriptsamcake committed 10 years ago219b41e
  28. cleaning compilation warnings and tuning the FBX material mapping passsamcake committed 10 years ago307243d
  29. Cleaning the gpu-test app to work with the new deferred pipelinesamcake committed 10 years ago9f91dd5
  30. more clean upsamcake committed 10 years ago51594fe
  31. Clenaing the rendering and the framebuffer allocationssamcake committed 10 years agocde17ec
  32. Less commentssamcake committed 10 years ago504e9f1
  33. BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymoresamcake committed 10 years agoba75907
  34. Unifying the lighting pass for scaterring and notsamcake committed 10 years ago1eb4acf
  35. Adding the lighting model class to configure accross the jobs the lightingsamcake committed 10 years ago2a52f1d