Code

History

  1. Switch Oculus mobile to single draw FBO with multiple color attachmentsBrad Davis committed 7 years ago19f856b
  2. removing quest-demo specific changesamer cerkic committed 7 years agofaedc61
  3. clean up of debuggingamer cerkic committed 7 years agoa425bec
  4. manual pushing args to the app. Removed some debugging printoutsamer cerkic committed 7 years ago29ec548
  5. adding and testing command line parameter passing to applicationamer cerkic committed 7 years ago92cfa49
  6. clean upamer cerkic committed 7 years ago9c833f7
  7. working on pause -> away mode. Even doesn't seem to be firing. Also found a spot where I left commented out code from lifecycle testing.amer cerkic committed 7 years ago9097d9c
  8. bypassing onStop invoke.Delegate command which prevents the disconnect from Java hooks that are not initiated on restart. On Destroy, the onstop function is called to allow the hooks to finally disconnect and then terminate the app.amer cerkic committed 7 years ago77d4060
  9. Fix frame playerBrad Davis committed 7 years agobfda7d7
  10. removed an obselete variableamer cerkic committed 7 years ago272b941
  11. removing unused reference no longer reachableamer cerkic committed 7 years ago165ec3f
  12. fixed issues with pause/resume and start/stop. still issues with input after resumeamer cerkic committed 7 years ago8d522d9
  13. removed unused activities. Fixed null refference pointer to activity.getApplicationContext() error on restartamerhifi committed 7 years ago68b3ae9
  14. removed junkamerhifi committed 7 years agoef655cd
  15. consolidated the OculusAcitivity into OCulusMobilieAcitivity to reduce amount of back and forth between super and base as well as remove reduntant calls to native. Moved setcontentView on the native callback becuase it was blocking QtActivity from finishing its initializationamerhifi committed 7 years agoe6366ea
  16. moved asset loading to the permissions screen, added the onNotifyAppLoaded signal connect function as well as binding to the qtread with the ui thread.amerhifi committed 7 years agoe8a35c6
  17. stuffamerhifi committed 7 years ago8848d02
  18. moving all the qtactivity code to OculusActivity due to lost reference when switching from MAin to Questamerhifi committed 7 years agodade8e9
  19. Santa CruzBrad Davis committed 7 years agob1e4e17