Code

History

  1. Remove executable permission from a bunch of filesJulian Groß committed 3 years ago8b973bd
  2. VR fixes for: couldn't sit on the floor, wrong walk directions.Phil Palmer committed 5 years ago2179c15
  3. fix lag on restart with scaled avatarHifiExperiments committed 6 years agocbce911
  4. more correct safeLanding triggerAndrew Meadows committed 7 years ago7cf0899
  5. improved isStuck detection and MyAvatar::safeLanding() triggerAndrew Meadows committed 7 years ago32400a6
  6. more correct rebuild OtherAvatar detailed pickable shapesAndrew Meadows committed 7 years agoce96ea5
  7. overhaul of MotionState and shape creationsAndrew Meadows committed 7 years ago3eed821
  8. Merge branch 'master' into multiSphereAvatar04luiscuenca committed 7 years agof54f9e5
  9. More fixesluiscuenca committed 7 years agodf4be64
  10. Suggested changesluiscuenca committed 7 years agoa947c89
  11. collision logicraveenajain committed 7 years ago2393db5
  12. my and other avater changes, if setting toggled can pass through other avatarraveenajain committed 7 years agod2e37d0
  13. Add avatar joints filter to intersection calculationluiscuenca committed 7 years ago2158e08
  14. Merge branch 'master' into multiSphereAvatar04luiscuenca committed 7 years agoa7f143d
  15. Refactor and optimizationsluiscuenca committed 7 years ago71e7023
  16. Fix scale and add rayTestluiscuenca committed 7 years ago19701ef
  17. Format numeric constant in strafe crash commit to match coding standardssabrina-shanman committed 8 years agoa8b2da1
  18. Fix crash when walking sidewayssabrina-shanman committed 8 years ago45fdf3d
  19. migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotationZappoMan committed 9 years agof63db42
  20. rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition()ZappoMan committed 9 years agoa7a0f03
  21. Crash fix for avatars that are missing "Hips", "Head" and other required joints.Anthony J. Thibault committed 9 years ago8550084
  22. support for variable avatar mass by sizeAndrew Meadows committed 9 years agod065b56
  23. remove kinematic character controller implementionAndrew Meadows committed 9 years agod34b667
  24. help avatar walk up stepsAndrew Meadows committed 9 years agoe21bd7a
  25. Revert "Merge pull request #8691 from highfidelity/out-of-body-experience"Anthony J. Thibault committed 9 years ago89ae3b3
  26. remove cruft, fix formatting and spellingAndrew Meadows committed 9 years ago445c730
  27. scan bottom points during hover-HMD-driveAndrew Meadows committed 9 years agod749697
  28. improved ray tests for HMD drivingAndrew Meadows committed 10 years ago5e27366
  29. fix warning about unused variableAndrew Meadows committed 10 years ago42c6996
  30. HMD drive stops against simple wallsAndrew Meadows committed 10 years ago8ecc23f
  31. first pass (theoretical) HMD ray-traced step logicAndrew Meadows committed 10 years ago0686695
  32. fix crash in MyCharacterController on shutdownAndrew Meadows committed 10 years agof414ffa
  33. remove debug cruftAndrew Meadows committed 10 years agoa4308f0
  34. more correct steepest walkable slope detectionAndrew Meadows committed 10 years ago6a445a0
  35. remove tabs in formattingAndrew Meadows committed 10 years ago5a04c7c