Code

History

  1. reduce sim ownership priority when releasing grabAndrew Meadows committed 8 years ago00e360a
  2. more 'const uint64_t&' purgesAndrew Meadows committed 8 years ago70d6aa9
  3. clarify hardcoded constantAndrew Meadows committed 8 years agodcf5110
  4. use uint8_t instead of quint8Andrew Meadows committed 8 years agod6ac294
  5. bid immediately when creating new entityAndrew Meadows committed 9 years ago29a05d7
  6. fix bug preventing sim ownership releaseAndrew Meadows committed 10 years ago967a672
  7. fix grab motion glitch on long-ping connectionsAndrew Meadows committed 10 years agobe9a572
  8. more correct notion of desired simulation priorityAndrew Meadows committed 10 years ago9157ff6
  9. server-side release ownershipAndrew Meadows committed 10 years ago2da46ff
  10. more debugging printsSeth Alves committed 11 years ago07f3d8e
  11. add priority promotion to reduce volunteer racesAndrew Meadows committed 11 years ago4d4b97f
  12. promote volunteer priorityAndrew Meadows committed 11 years agoe18506c
  13. fix bug in streaming of SimulationOwner classAndrew Meadows committed 11 years ago1ba937e
  14. fix crash for dereference null pointerAndrew Meadows committed 11 years ago40f6ecd
  15. remove debug codeAndrew Meadows committed 11 years ago44d3074
  16. SimulationOwner as one propertyAndrew Meadows committed 11 years ago12fc180