Code

History

  1. Convert all "/**jsdoc" occurrences to "/*@jsdoc"David Rowe committed 5 years ago4d11d1d
  2. fix logic around updating off-thread shapesAndrew Meadows committed 7 years agoa0841c9
  3. overhaul of MotionState and shape creationsAndrew Meadows committed 7 years ago3eed821
  4. unravel physics-vs-entities lib dependencies part 1Andrew Meadows committed 7 years agodeee159
  5. Merge branch 'master' into multiSphereAvatar04luiscuenca committed 7 years agoa6dce5d
  6. fix more grab bugsAndrew Meadows committed 7 years agoc9ef439
  7. other avatars motion statesluiscuenca committed 7 years ago4a8bbd7
  8. eliminate angular dynamics of other-avatarsAndrew Meadows committed 8 years agobd6f00e
  9. ignore other-avatar angularVelocity in physics simulationAndrew Meadows committed 8 years agoc939699
  10. fix deactivation slow-spinning kinematicsAndrew Meadows committed 8 years ago9c32a38
  11. avatars collide again againAndrew Meadows committed 8 years ago085130e
  12. Merge branch 'stable' of https://github.com/highfidelity/hifi into new-masterClement committed 8 years ago920263e
  13. _lastKinematicStep now mutable, avoids explicit const_castAndrew Meadows committed 8 years agoed62a2f
  14. double bits in collision groupsAndrew Meadows committed 8 years ago31dd59d
  15. avatars collide againAndrew Meadows committed 8 years ago6de175e
  16. untangle 'bidding' from 'owned'Andrew Meadows committed 8 years ago5a5376c
  17. quint8 --> uint8_tAndrew Meadows committed 8 years ago4e0f307
  18. Entities actions JSDocDavid Rowe committed 8 years ago1fb02d1
  19. Minor: Fixes comment typo.LaShonda Hopper committed 9 years ago8cc20e6
  20. Merge pull request #10602 from AndrewMeadows/simulation-ownership-002Seth Alves committed 9 years ago142739e
  21. add EntityMotionState::isLocallyOwned() for cleaner logicAndrew Meadows committed 9 years agoe34f979
  22. make ObjectMotionState dtor virtualAndrew Meadows committed 9 years ago5378cbe
  23. support for variable avatar mass by sizeAndrew Meadows committed 9 years agod065b56
  24. fix typo: physcis --> physicsAndrew Meadows committed 9 years agoa31a861
  25. use 'using' rather than 'typedef'Andrew Meadows committed 9 years ago32c367b
  26. only create collision events for owned entitiesAndrew Meadows committed 9 years ago2541bfb
  27. Revert "Merge pull request #8691 from highfidelity/out-of-body-experience"Anthony J. Thibault committed 9 years ago89ae3b3
  28. fix spelling: physcis --> physicsAndrew Meadows committed 9 years ago2bbe2be
  29. const shapes, and use *MotionState::setShape()Andrew Meadows committed 10 years agodaff897
  30. stubbery for alerting entity that shape changedAndrew Meadows committed 10 years agob2dfa49
  31. added virtual ObjectMotionState::setShape()Andrew Meadows committed 10 years ago1ed76ae
  32. fix bug where kinematic objs pop on first stepAndrew Meadows committed 10 years ago8cbec06
  33. update Aabb's of static objects when they moveAndrew Meadows committed 10 years agobb59860
  34. Revert "faster kinematic motion for entities"Seth Alves committed 10 years ago69bb0eb
  35. CollisionWorld only updates _active_ AabbsAndrew Meadows committed 10 years ago25fbf92

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