Code

History

  1. more fade plumbingHifiExperiments committed 1 year ago0f8af93
  2. Merge branch master into protocol_changesHifiExperiments committed 2 years agoee705d2
  3. new procecural particle entity typeHifiExperiments committed 2 years agof7c17d6
  4. Revert "Revert "Mirrors + Portals""Dale Glass committed 2 years agoe7591d6
  5. Revert "Mirrors + Portals"ksuprynowicz committed 2 years agoc6e4e5d
  6. portals use exit as ignoreItemHifiExperiments committed 2 years ago3336efb
  7. mirrors wipHifiExperiments committed 4 years ago89e6cbb
  8. proper render bounds for models (need to pass RenderArgs to getBound everywhere)HifiExperiments committed 5 years ago92ea14a
  9. zone occlusionHifiExperiments committed 6 years agobc319cb
  10. Re review adjustmentssamcake committed 8 years ago386c0f9
  11. INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder EngineSam Gateau committed 8 years ago513acc5
  12. fixing static definition maybesamcake committed 8 years ago457b77c
  13. Clean up and trying to get ready for mergesamcake committed 8 years ago2e9076c
  14. Cleaning the codesamcake committed 8 years ago873cabe
  15. Cleaning up the Model set ItemKey flags and bringing Item::Layer in the ItemKeySam Gateau committed 8 years ago678effd
  16. Add an extra sanity check when calling fetchMetaSubItems when the subItems is not allocated yetsamcake committed 8 years ago2ee0af0
  17. Work in progress to get the render items beeing tagged correctly for groupCulledsamcake committed 8 years ago1d3ae1b
  18. Introducing the cull groupsamcake committed 8 years agof64e5f2
  19. formattingSeth Alves committed 8 years ago96b6e85
  20. Introducing the tag in lieu of the vsisiblity maskSam Gateau committed 8 years ago51dac04
  21. more backwards logic, added withViewVisibilityMask call in ItemKeySeth Alves committed 8 years ago31c007d
  22. fix link troubleSeth Alves committed 8 years ago97a4f14
  23. build errorSamGondelman committed 9 years ago3acbd78
  24. Threaded rendering & entity rendering refactorBrad Davis committed 9 years agoe817d3c
  25. Shape entities have the correct pipeline picked when fading is activated. Still need to support instanced renderingOlivier Prat committed 9 years ago1f14b6e
  26. Yet some more compilation fixes for Mac and LinuxOlivier Prat committed 9 years ago96f0c35
  27. Edition picking again (but without bounding box highlighting)Olivier Prat committed 9 years ago9758a6d
  28. TransitionStage + FadeJob compiling but not linked to entity eventsOlivier Prat committed 9 years ago06d69d0
  29. Preparing for merge with stage. DOESN'T COMPILE!Olivier Prat committed 9 years ago4256a1f
  30. Continue updating overlay key on editZach Pomerantz committed 10 years ago5995c37
  31. Making the octree more useful and cleaning up the interaction with the Scenesamcake committed 10 years ago1b1ffa4

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