Code

History

  1. Buffer usage flagsBrad Davis committed 8 years agoea485d0
  2. image sampler propHifiExperiments committed 1 year ago75e2f85
  3. minor cleanup, copyrightHifiExperiments committed 2 years agod5e251d
  4. merge old workHifiExperiments committed 2 years ago56f697e
  5. Merge pull request #1339 from odysseus654/pr/make_sharedKalila committed 4 years ago03b5b83
  6. Added comments. Referenced all enums explicitly.Penguin-Guru committed 5 years agoe6a41e8
  7. convert explicit shared pointer creation (using "new") to make_shared where possible/appropriateHeather Anderson committed 5 years agobcce9a2
  8. Exposing the AA mode of the AA jobSam Gateau committed 7 years agoe1e4d9a
  9. REfreshing the antialiasing qml na dconfig of the Jitter JobSam Gateau committed 7 years agoc5bd9ec
  10. fix AA toggleSamGondelman committed 7 years ago43874fb
  11. Switched to split sum model for ambient (as Unreal)Olivier Prat committed 7 years agob71a8f7
  12. Just need to write correct textureLod equivalent on CPU cube mapOlivier Prat committed 7 years ago4a2323f
  13. PR feedback: structure alignement and sizeBrad Davis committed 8 years ago50f4932
  14. Removing uniforms from antialiasingBrad Davis committed 8 years agoa4cd565
  15. Shader refactoring for explicit bindingsBrad Davis committed 8 years agoae8f841
  16. Moving to cmake time shader compilingBrad Davis committed 8 years ago04e84f1
  17. Merge branch 'stable' of https://github.com/highfidelity/hifi into new-masterClement committed 8 years agoda08d74
  18. Turned off jitter with FXAAOlivier Prat committed 8 years agod10b5a1
  19. Fix non self-sufficient headersClement committed 8 years agoda9fb9c
  20. Make resource swapchains immutable, fix for 14638Bradley Austin Davis committed 8 years ago80f87f7
  21. Make resource swapchains immutable, fix for 14638Bradley Austin Davis committed 8 years ago7bad849
  22. Merge pull request #12950 from SimonWalton-HiFi/batch-compile-shaders2John Conklin II committed 8 years ago1f4a9b6
  23. Fixing the crash on macSam Gateau committed 8 years agob342b16
  24. Set jitter to O on RenderableWebEntityItemsOlivier Prat committed 8 years ago46a1ff4
  25. Jitter is now set through a batch commandOlivier Prat committed 8 years agoc6d598c
  26. Move antialiasing and velocity buffer makeProgram to deferred schemeSimon Walton committed 8 years ago529d551
  27. Used unjittered projection matrix for a sharper and more stable TAAOlivier Prat committed 8 years ago6ec9378
  28. Bizarelly the jitter was 2 pixel wide...?Olivier Prat committed 8 years agod0d974d
  29. Final intensity adjustmentsOlivier Prat committed 8 years agof6ffbef
  30. Tweaked bloom intensity mixOlivier Prat committed 8 years ago2974e05
  31. Merge with masterOlivier Prat committed 8 years ago3c4409c
  32. FIx the mac crash when in front of a mirror by using the VIewFrustum stack correctlySam Gateau committed 8 years agod5496d6
  33. Merge branch 'taa' into taapreOlivier Prat committed 8 years agof356d9d
  34. Merged with master and fixed tablet NoAA flagOlivier Prat committed 8 years ago2eb7be2
  35. Moved velocity buffer job just before antialiasing job to be sure tablet model in HMD writes correct velocity and gets properly antialiasedOlivier Prat committed 8 years agod288ebe