Code

History

  1. .Brad Davis committed 8 years ago8599274
  2. Buffer usage flagsBrad Davis committed 8 years agoea485d0
  3. image sampler propHifiExperiments committed 1 year ago75e2f85
  4. Remove an assert referencing checkLightId, which seems not to exist anywhere.Dale Glass committed 1 year ago639cad4
  5. build errorHifiExperiments committed 2 years agoac3730c
  6. templated setup jobsHifiExperiments committed 2 years ago049a11a
  7. DRY up stage classes with templatesHifiExperiments committed 2 years ago9da9eb3
  8. it's working!HifiExperiments committed 2 years agob00086d
  9. Remove executable permission from a bunch of filesJulian Groß committed 3 years ago8b973bd
  10. mostly working equation?SamGondelman committed 7 years ago8fd2251
  11. modify shadow config via single biasraveenajain committed 7 years agof0660ba
  12. init change, bias triggered via scriptraveenajain committed 7 years ago44caf67
  13. Removed magic numberOlivier Prat committed 7 years ago39d03ce
  14. Exposed max shadow distance and a shadow bias scale parameter in graphics::LightOlivier Prat committed 7 years ago3cb9c51
  15. CompilingSam Gateau committed 7 years ago80a55e2
  16. one step closersam gateau committed 7 years agoa4b9ec5
  17. Merging with master around rc76 cut timeSam Gateau committed 7 years ago0166d77
  18. Vcpkg migrationBrad Davis committed 8 years ago8c4f0ec
  19. move stage frames to varyingsSamGondelman committed 8 years agode90ce5
  20. Merge with masterSam Gateau committed 8 years agoc231463
  21. INtroducing th eGraphics Engine to group al the graphics related (render and gpu) elementsSam Gateau committed 8 years ago0f3cb0f
  22. Switched shadow maps to sampler2DArrayShadow to try to fix on MacOlivier Prat committed 8 years agode831ff
  23. Fix non self-sufficient headersClement committed 8 years agoda9fb9c
  24. Removed warnings on mac and ubuntuOlivier Prat committed 8 years ago8a01103
  25. Switched to a simpler manual fixed/slope based shadow bias system. Automatic stuff fail most of the timeOlivier Prat committed 8 years agof344e44
  26. Trying to improve adaptive shadow biasOlivier Prat committed 8 years ago0324f41
  27. Working on better adaptive bias algorithm for shadowOlivier Prat committed 8 years ago6b0b17f
  28. rename model:: -> graphics::humbletim committed 8 years agob91d536
  29. Corrected pushing of default lights.Nissim Hadar committed 8 years agob53e411
  30. Deal correctly with inheritance at top-most level.Nissim Hadar committed 8 years agoc3f6fae
  31. Keylight inheritance mode works.Nissim Hadar committed 8 years agoe974cac
  32. Slightly optimized matrix operations in LightStage as samcake's remarkOlivier Prat committed 8 years ago19e2404
  33. Fixed warnings on Mac and UbuntuOlivier Prat committed 8 years agodc55a16
  34. Factorised out some computation needed for all cascadesOlivier Prat committed 8 years ago8d710c8
  35. Added normal based adaptive depth biasOlivier Prat committed 8 years ago014e81b