Code

History

  1. stutter fix: only perform fade transactions when depth == 0HifiExperiments committed 2 years agoaaa92df
  2. Merge branch master into protocol_changesHifiExperiments committed 2 years agoee705d2
  3. Revert "Revert "Mirrors + Portals""Dale Glass committed 2 years agoe7591d6
  4. Revert "Mirrors + Portals"ksuprynowicz committed 2 years agoc6e4e5d
  5. mirrors wipHifiExperiments committed 4 years ago89e6cbb
  6. Remove executable permission from a bunch of filesJulian Groß committed 3 years ago8b973bd
  7. fix shadows!!HifiExperiments committed 6 years ago400b771
  8. Now that avatars can potentially have their own custom pipeline, shadow pass needs to support itSam Gateau committed 7 years ago86b62f9
  9. mostly working equation?SamGondelman committed 7 years ago8fd2251
  10. fix build errorSam Gondelman committed 7 years ago732a7b0
  11. cleanup, fix shadow qmlSamGondelman committed 7 years ago72f52b0
  12. clang braces fixraveenajain committed 7 years ago3a60bc6
  13. arrays for bias calcsraveenajain committed 7 years agod6fb7f8
  14. cascade loop, fine tune calcraveenajain committed 7 years ago04afbde
  15. move bias init from config to runraveenajain committed 7 years ago534794d
  16. clamp and initialize valuesraveenajain committed 7 years agof68bb95
  17. modify shadow config via single biasraveenajain committed 7 years agof0660ba
  18. init change, bias triggered via scriptraveenajain committed 7 years ago44caf67
  19. Exposed max shadow distance and a shadow bias scale parameter in graphics::LightOlivier Prat committed 7 years ago3cb9c51
  20. Switched to clamped tangent for shadow slope biasOlivier Prat committed 7 years ago5d7b149
  21. Fixed crash in debugShadow.jsOlivier Prat committed 7 years agoae20a5d
  22. fix cauterization of entities that are children of MyAvatar's headSamGondelman committed 7 years ago27338c3
  23. fix light crash?SamGondelman committed 7 years ago928ea55
  24. fixing warnings from the buildsam gateau committed 7 years agob8d96d9
  25. Shadows are completely working with settings on both pipelinesam gateau committed 7 years ago237fb4d
  26. Shadow is working correctly in both pipelinesSam Gateau committed 7 years ago318bf20
  27. one step closersam gateau committed 7 years agoa4b9ec5
  28. introducing the Shadow StageSam Gateau committed 7 years agoe07bc20
  29. Separating the state view dependant from the shadow to be able to have several versions in flightsam gateau committed 7 years ago8bfca61
  30. WEll it sn not going to be that simple....Sam Gateau committed 7 years ago7f193d0
  31. trying...Sam Gateau committed 7 years ago50fcd7f
  32. gathering the lighting stage jobs in their own task away from the renderer specificitiessam gateau committed 7 years agoe941833
  33. Merging with master around rc76 cut timeSam Gateau committed 7 years ago0166d77
  34. fix fading and highlighting issuesSamGondelman committed 8 years ago09ea32d
  35. Merge pull request #14119 from SamGondelman/varyingJohn Conklin II committed 8 years ago72c9f69