Code

History

Commits on master to libraries/shared/src/OctalCode.h33
  1. Remove more dead octree codeClement committed 8 years ago2e8a6e1
  2. fix octal code char issueSamGondelman committed 8 years agoafe39ab
  3. Add vector include to OctalCode.hRyan Huffman committed 10 years ago013d902
  4. Rename OctalCodePtr related functionsRyan Huffman committed 10 years ago5fc18ea
  5. Cleanup use of OctalCodePtrList and add allocateOctalCodePtrRyan Huffman committed 10 years ago35f147f
  6. Add mutex protection around octal code gettersRyan Huffman committed 10 years agoe819ab8
  7. Fix JurisdictionMap multithreading issuesRyan Huffman committed 10 years agoef6d758
  8. remove wantsColor support since its always true and required for entitiesBrad Hefta-Gaub committed 10 years agof472b51
  9. Revert "Cruft removal"Brad Hefta-Gaub committed 10 years ago5a75a17
  10. remove wantsColor support since its always true and required for entitiesBrad Hefta-Gaub committed 10 years ago849a870
  11. remove unused cruft and fix float castsAndrew Meadows committed 11 years ago6fa1b1c
  12. fix header include guards via regexStephen Birarda committed 12 years agoae4b834
  13. initial regex replacement of headersStephen Birarda committed 12 years ago6a51df9
  14. fix for warnings about signed/unsigned comparisonAndrew Meadows committed 12 years ago1b2db1f
  15. Changes from Philip's code review.Andrzej Kapolka committed 12 years agod3b0051
  16. make numberOfThreeBitSectionsInCode() robust against overflowing buffers if length is knownZappoMan committed 13 years agoe296be8
  17. type squishZappoMan committed 13 years agoafcf6dd
  18. next round of voxelnode size improvementsZappoMan committed 13 years ago6fff53a
  19. some cleanup and fixing of memory issueZappoMan committed 13 years agod3ce3e4
  20. make JurisdictionMap handle copy/move/assigment so that it will work in std::vector<> and std::map<>, switch application to have map of JurisdictionMap objects instead of just root codesZappoMan committed 13 years ago60dedee
  21. added visulization for voxel add/killZappoMan committed 13 years ago88e2e3d
  22. added notifications with jurisdiction details for when voxel servers come and goZappoMan committed 13 years ago73510ec
  23. latest jurisdiction workZappoMan committed 13 years ago558fca7
  24. add copyright to OctalCode headerStephen Birarda committed 13 years ago4d330a3
  25. copy and paste workingZappoMan committed 13 years agocf3ff53
  26. more work on copy and pasteZappoMan committed 13 years agoe5e2003
  27. latest copy pasteZappoMan committed 13 years ago46c6f2f
  28. latest copy and pasteZappoMan committed 13 years ago377fb1e
  29. got rid of compareOctalCodesDepth() and cleaned up compareOctalCodes()ZappoMan committed 13 years ago8a5633a
  30. Added new version of compareOctalCodes() which actually compares octal codesZappoMan committed 13 years ago3f158c0
  31. added compareOctalCodes() and support for null octal code in printOctalCode()ZappoMan committed 13 years ago4b726b7
  32. made a version of firstVertexForCode() that doesn't allocate memory, for improved performance and use - created new copyFirstVertexForCode(code,output) which copies to the output buffer - converted firstVertexForCode() to behave same way as before, but use copy versionZappoMan committed 13 years ago4085c94
  33. move shared to libraries, DRY library macro, rename libsStephen Birarda committed 13 years ago67efc12

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