Code

History

  1. wip redo stencil workSamGondelman committed 7 years agoc730e51
  2. Revert "Case 20060: Grab correct stencil masks from display plugins"Sam Gondelman committed 7 years ago660818a
  3. grab correct stencil masks from display pluginsSamGondelman committed 7 years ago4ed7c09
  4. reverting old codeWayne Chen committed 7 years ago4cf9005
  5. migrating platform pluginWayne Chen committed 7 years ago4320f4c
  6. more stagingWayne Chen committed 7 years agoa905310
  7. changing user id variable typeWayne Chen committed 7 years ago704f005
  8. oculus functions live in the display plugin; display plugins updateWayne Chen committed 7 years agoa24ebe2
  9. don't submit frames while oculus says it's not visibleSamGondelman committed 8 years agodd96881
  10. Merge branch 'master' into M17217-aDavid Rowe committed 8 years ago11b85e3
  11. Add HMD play area to API; Oculus and ViveDavid Rowe committed 8 years ago41c4ecd
  12. Code reviewDavid Rowe committed 8 years agoa3e677e
  13. Fix HMD.mountedChanged() API signalDavid Rowe committed 8 years ago5e62424
  14. Update Oculus integrationBradley Austin Davis committed 8 years agoe380597
  15. Fix for lighting as IPD scale changes.Anthony J. Thibault committed 9 years ago7e2b296
  16. Allow override of near/far clip planes in Oculus and OpenVR pluginsAnthony J. Thibault committed 9 years ago2f85082
  17. Resolved two issues: 1) While in HMD mode -> open Tablet -> Click Desktop. Desktop mode will be on. 2) Menu sync problem while switching modes.NeetBhagat committed 9 years agoc3621d7
  18. Resolve the reviewed comments of @ZappoManNeetBhagat committed 9 years agoc7c07b2
  19. Resolve the comments of @ZappoMan.volansystech committed 9 years ago0920dbc
  20. Initial Commit: Switching from Desktop mode to HMD [Oculus Rift] mode automatically when the user wear Oculus Rift.volansystech committed 9 years ago1f24e38
  21. add async reprojection stat to oculus tooBrad Hefta-Gaub committed 10 years ago6d94df3
  22. Additional plugin debugging, better plugin resource cleanupBrad Davis committed 10 years ago28771cb
  23. Addressed feedback from code review.Anthony J. Thibault committed 10 years agoec801cb
  24. Threaded Oculus supportBradley Austin Davis committed 10 years agod0912c6
  25. Fix crash on shutdown of SteamVRBrad Davis committed 10 years agoac5912d
  26. Fix FPS counterBrad Davis committed 10 years agodf8ad57
  27. Add automatic switching the Oculus headphones and mic when activating the pluginBrad Davis committed 10 years agob53968f
  28. Add debugging output, fix timewarpBrad Davis committed 10 years agof569cbf
  29. Only enable the Oculus plugin in the presence of the 1.x runtimeBrad Davis committed 10 years agobd9813b
  30. Update to latest Oculus SDK, add input device supportBrad Davis committed 10 years agod056c41
  31. Check plugin activation successZach Pomerantz committed 10 years ago931cad3
  32. display-plugins: Pulled getHeadPose into common base class.Anthony Thibault committed 10 years ago5b2a050
  33. DisplayPlugins: updateHeadPose() no longer returns a value.Anthony J. Thibault committed 10 years ago960ffd9
  34. openvr: fix for crash on exitAnthony J. Thibault committed 10 years agod218ca4
  35. Reduce crashes on switching display pluginsBradley Austin Davis committed 10 years ago7045680