Code

History

  1. fix bug that caused comfort-mode to be active at all times in HMDSeth Alves committed 7 years ago22a913b
  2. comfort mode -- squeeze vision to avoid sicknessSeth Alves committed 7 years ago9baf4c7
  3. fixed ui flipping issueAnna committed 7 years ago787359f
  4. fixed color banding on riftAnna committed 7 years ago59505ab
  5. works on desktop, android mobile, rift and questAnna committed 7 years ago8c3ddc0
  6. added comments and cleaned upAnna committed 7 years ago3d36c57
  7. restructured gamma correction so snapshots look correctAnna committed 7 years ago250d18d
  8. fixed gamma on rift, removed extraneous code from quest, clarified variable namesAnna committed 7 years agoa1a3ecc
  9. works on quest but not desktopAnna committed 7 years ago1d3867d
  10. Revert "Remove _compositeFramebuffer from display plugins"Brad Davis committed 7 years ago44fc0d2
  11. Remove _compositeFramebuffer from display pluginsBrad Davis committed 7 years agocb31140
  12. Support custom display / input plugin lists and small tweaksBrad Davis committed 7 years agod330180
  13. don't submit frames while oculus says it's not visibleSamGondelman committed 8 years agodd96881
  14. shutdown when oculus display lostSamGondelman committed 8 years ago83fba2e
  15. Update Oculus integrationBradley Austin Davis committed 8 years agoe380597
  16. expose Audio.devices.input/outputZach Pomerantz committed 9 years ago954e497
  17. Expose ASW activation status, provide normalized present rate informationBradley Austin Davis committed 9 years agoce9d637
  18. Adding tracking of Oculus renders, submits, and frames that are over budgetBrad Davis committed 9 years ago15b9e75
  19. Make getHardwareStats thread safeAtlante45 committed 9 years agoe5901fa
  20. Track compositor dropped frames as well.Atlante45 committed 9 years agof46b8f3
  21. Track dropped frames as reported by the Oculus SDKAtlante45 committed 9 years agof79c6e0
  22. Working on test/trace script interfaceBrad Davis committed 9 years agoe58623b
  23. tracing polishBrad Davis committed 9 years ago30a9961
  24. Add chrome tracing supportRyan Huffman committed 9 years ago7bb2755
  25. try, try againSeth Alves committed 9 years ago7a160ce
  26. Add stutter tracking for OculusBrad Davis committed 9 years ago162f24d
  27. change oculus init errors to criticalZach Pomerantz committed 10 years ago876f707
  28. avoid uninitialized oculus gl callsZach Pomerantz committed 10 years ago2191903
  29. Additional plugin debugging, better plugin resource cleanupBrad Davis committed 10 years ago28771cb
  30. Updating stats display for threaded renderingBrad Davis committed 10 years ago91bfa76
  31. Rename clearViewTransformBrad Davis committed 10 years ago6d7edd3
  32. Address vsync weirdnessBrad Davis committed 10 years ago82081d7
  33. Fix Gamma in Oculus display pluginBrad Davis committed 10 years agoe352883
  34. Fix Oculus compositing and gammaBrad Davis committed 10 years ago39a47b7
  35. Working on reprojectionBrad Davis committed 10 years ago7e93747