Code

History

  1. callback return upon request if not runningWayne Chen committed 7 years ago0cbaea4
  2. optimizing ctor/dtorWayne Chen committed 7 years ago28ab409
  3. only init platform if oculus store is runningWayne Chen committed 7 years agoe4c3011
  4. adding init/shutdown for plugin initWayne Chen committed 7 years ago0f1aebe
  5. adding code for if oculus is runningWayne Chen committed 7 years agoc06f2f3
  6. only initialize plugin if oculus store startingWayne Chen committed 7 years ago0977092
  7. fixing compile errorsWayne Chen committed 7 years ago1c65214
  8. more code review feedbackWayne Chen committed 7 years ago635c753
  9. code review feedbackWayne Chen committed 7 years ago0928b1b
  10. readding render session, adding newlines for oculus failureWayne Chen committed 7 years ago9da7465
  11. dont setup another oculus sessionWayne Chen committed 7 years ago1ae2ddd
  12. wrapping request nonce and userID with conditionalWayne Chen committed 7 years ago4d61a65
  13. fixing linking account problems on oculus/steam, changing callbackWayne Chen committed 7 years agoef63213
  14. filling username with oculus username, checking create errorWayne Chen committed 7 years agod38a657
  15. adding sending oculus ID including usernameWayne Chen committed 7 years ago2d16e71
  16. better check for if oculus is runningWayne Chen committed 7 years ago7e674ba
  17. adding more qml for oculus loginWayne Chen committed 7 years agoca09168
  18. fixing typos in callback implementationWayne Chen committed 7 years ago39a68a8
  19. changing request to have a callback function passedWayne Chen committed 7 years agoed39b43
  20. more wip on oculus loginWayne Chen committed 7 years ago6bc1164
  21. migrating platform pluginWayne Chen committed 7 years ago4320f4c